Add better aimbot detection

I recently played on a server, can't mention name but.. it had a much advance cheat detection system, which automatically kicks players when they activate their cheats (ProAim.cs, Auto cbug, speed hack, Tp hack). Here I believe only admins get notified if someone is using aimbot and they are spectated, then evidence is collected and finally banned which takes a lot of time and ruins the fun of other players. Please make cheat detection system better because this one is not helping much...
I do not have the skill or knowledge to write my own aimbot detection system. When we last used one, it detected everyone and their cat as using an aimbot. So now it just warns and it's up to staff to deal with it. This way nobody innocent is affected.
RedX wrote:
I recently played on a server, can't mention name but.. it had a much advance cheat detection system, which automatically kicks players when they activate their cheats (ProAim.cs, Auto cbug, speed hack, Tp hack). Here I believe only admins get notified if someone is using aimbot and they are spectated, then evidence is collected and finally banned which takes a lot of time and ruins the fun of other players. Please make cheat detection system better because this one is not helping much...

The server you talk about was created a decade ago, and I can assure you their anti-cheat was extremely horrible at that time, they just improved it not so long ago. Considering this, you have to be patient because MCNR was made 2years ago and you cannot expect things to came all together at same time.