"Race checkpoints with arrows in scattered around the map, nothing happens when you enter them
Another issue that has plagued me since day 1. They are the police 'crime response' checkpoints, created at a criminal's position when they commit a crime. The arrow points to their current location and updates periodically. Only cops should see these. If you see one as a civilinan please use /cpfix1 as a temporary fix, and they will disappear."
Found from here: https://mikescnr.com/forum/index.php/topic,7223.0.html#wetvehiclerespawn
OK, so basically, doing /cpfix1 makes the checkpoints to be disabled. So why not make it automatically happen per 2 or 5 seconds again and again? So if a checkpoint appears, it'll be removed automatically before the player sees them.
Any opinions..?
