Apply /cpfix1 per 2 or 5 seconds as a temporary fix for the random checkpoints

"Race checkpoints with arrows in scattered around the map, nothing happens when you enter them
Another issue that has plagued me since day 1. They are the police 'crime response' checkpoints, created at a criminal's position when they commit a crime. The arrow points to their current location and updates periodically. Only cops should see these. If you see one as a civilinan please use /cpfix1 as a temporary fix, and they will disappear.
"

Found from here: https://mikescnr.com/forum/index.php/topic,7223.0.html#wetvehiclerespawn

OK, so basically, doing /cpfix1 makes the checkpoints to be disabled. So why not make it automatically happen per 2 or 5 seconds again and again? So if a checkpoint appears, it'll be removed automatically before the player sees them.



Any opinions..?
Because it removes valid checkpoints and doesn't actually resolve the problem?????? The problem has been greatly diminished by simply shutting off crime response checkpoints. The only place I've seen random checkpoints still appearing is at the LVPD gate into the parking garage, a decathlon checkpoint shows up there for some reason.
Bedrock wrote:
Only cops should see these.


Fair thinking, unfortunately won't do because as already stated, some people are still meant to see them...
The checkpoint you see are not the crime response checkpoints as they have been removed.

Please share a photo/video of the checkpoints you see, as it's likely a completely separate issue. I want to fix the cause, not apply a bandaid solution.