Version 2.3 released
Version 2.3 has been in development for a while, and I’m really excited to finally share it with you.
While progress was slower at times, I’m proud of what’s been achieved in this update and I hope you enjoy exploring everything that’s been added and improved.
Main Additions
– Property basements with weed-growing operations.
– Weed now has three grades (A/B/C) which determines price.
– San Andreas Army role with exclusive Rustler/Seasparrow access, and ability to carry more grenades.
– 232 new properties across San Andreas.
– Las Brujas “Ghost Town” expanded and enhanced.
– Donator walking styles (/walk) [BETA].
– Target Practice challenge (required for Army).
– Player birthday rewards.
– Price adjustments including vehicles, items, mission payouts, and robbery payouts.
– San Andreas trivia quiz (/trivia).
– Email improvements: verification bonus, password reset, account notifications.
– Emote animation shortcut (/emote).
– Cargo Pilot side-job (daily manifest, high payout).
– The ‘vigilante bonus’ has been readded. Civilians can kill most wanted (red) players for a reward.
– In-world vehicle speedo (/set world_speedo) for donators.
– Progress reset ability (/reset) to reset cash, score, stats, and achievements.
– Area Jammer item can block everyone’s radar within a small radius once deployed at a location.
– Kevlar Vest item can partially restore armour on the move.
– Quick Actions: map various actions to key presses, with different actions for one press, double press, and holding keys.
Main Improvements & Changes
– /properties improved details.
– Cops get bonus when cop numbers low.
– Player info (/info /i) is now more visual, with a map showing their location.
– Shared keys (/keys) now include properties and are saved permanently.
– Additional interaction menu options.
– Vehicle dealership search/filter/sort.
– CPR minigame.
– New and improved quick-strings.
– Hidden achievements list now shows achievement names.
– Various enhancements to Area 69, including enterable buildings, rotating SAM sites, ability to disable the No-Fly Zone, CCTV, live player map, and more.
– Reduced object draw distances for performance.
– Increased player robbery (/rob) amounts significantly.
– Various enhancements to on-screen text elements, including color tweaks, contrast improvements, resizing and reformatting.
– /dropbag now works for safe robberies.
– The maximum level is now 1000. This requires over 1m score so progression is practically infinite.
Full changelog
Check out the full changelog, for more details.
Knowledgebase
If you haven’t already, don’t forget to check out the new MCNR AI Knowledgebase, to learn everything about MCNR and version 2.3!
Thanks
Special thanks to AllyLily and x4x for their contributions this update.
Also a big thanks to all staff that keep MCNR running, especially Testers and Operations.
Finally, thank you all, for your continued patronage and support. Seeing people enjoy playing on MCNR is one of the main motivators for me to continue development!
I hope you enjoy this update. As always, I value feedback, positive and negative. Let me know what you like, what you don’t, and what you think could be improved. There will be updates in coming days to address any issues or tweak things.
Much love <3
