Solid wrote:
I personally don't believe in this.
Ramming works just like it's supposed to, if a car has time to speed up and reach a high speed then getting rammed by a car SHOULD do big damage. It should be your top priority to dodge the vehicle.
I know getting knocked over and then shot at makes you feel useless, but that's how it should work.
Also damage to vehicles is decent, you just have to know which weapon to use. Don't expect your little 9mm bullets to do a whole lot against a vehicle.
look man no offense but it genuinely looks like you come from RP servers so why dont you invest some time in understanding the mechanics a little bit better before dropping suggestions.this is cnr not RP
as for the suggestion, +1 i have also noticed how your character stops shooting after some time spent on drivebying that should probably get removed for first and foremost. and just like saz said the damage needs amplification so people choose to actually lose bullets and go through a fight in order to get the w skillfully rather than running someone over, wasting absolutely nothing and leaving the guy you just killed clueless this is seriously close to cheating and should be removed but i digress.
in addition to the db damage being amplified you could perhaps increase the period in which players are allowed to surf vehicles?this should be done to add some sort of counterplay to drivebying(and also get rid of the stunning animation upon being kicked off).not saying people should stay on top of a car the entire time but it can be extended if mike decides to amplify db damage




