reduce the hideout distance

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in this new update , the hideout distance has increased but the money the moneybag has not. so the players are not motivated to rob the bank and hence the crimes in the city is relatively lower . this is indirectly leading to more and more cops . and hence there is more than 1 cop per criminal which is not good for the players who do not want to be a cop  . views on this plz . 
AGENTRAMMER wrote:
in this new update , the hideout distance has increased but the money the moneybag has not. so the players are not motivated to rob the bank and hence the crimes in the city is relatively lower . this is indirectly leading to more and more cops . and hence there is more than 1 cop per criminal which is not good for the players who do not want to be a cop  . views on this plz .

it iz what it izzzz, this new system is way better if you dont want to be a cop than try be a tough guy and stay a criminal. Once i robbed a bank when  only 18 playerrs on server 11 cops-good cops and i got 39k for delivering the bag  and stayed 20 mins outside of town to reduce wanted lvl, so that means you need to be inovative and find new ways to fuck the cps!
Best regards
Astro
Distance is okay. cash could have been increased but i understand the server economy is quite unstable rn so its better not to disturb it more.
For 'more cops' issue, have ya tried kickstart? it gives 100k for the first time and then 5k every time u complete it. or u can go for securicar mission. cuz even irl (soory domingo, comparing a game with irl again  😳) there are more cops against 1 criminal. just learn shooting.
the current one from sf to flint is more fun i guess, i delivered my bag then i killed like others  (4players) ez 90k in 1 robbery hhhh
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