Damage on exported vehicles

Hello, well since you probably know, when you export vehicles, payout depends on how much did you damage the vehicle. Problem is that damage will always be 0.1%, so even if it's brand new vehicle, there will always be damage. Probably calculation is wrong, since vehicle default health is 999,0. It is nothing game breaking, but just wanted to report it anyways.
Yeah you're right, vehicles spawn with 999 health rather than 1000 (to detect when pay 'n' spray is used, crude I know but SA-MP lacks basic functionality like that..). That's why.

I suppose I could script a special case for this.
I understand, well if it's some easy fix for you, would be cool to have proper value for damage, if not, it's okay, it's not such a big problem.
Fixed next update