Re: Add a cooldown before picking up supply drop after being damaged.

Veteran950 wrote:
Yep, adding a 5-second animation with infos like "Taking Weapons..." then "Equipping Armor..." then "Taking Health..." will make it more realistic than now and also solves the current problem.


yeah and fill the server memory by adding useless textdraw that'll serve no fucking purpose.
Mike wrote:
a) It would probably be gametext instead of a textdraw
b) A couple of textdraws doesn't use 10GB of RAM
c) You could say the same for many textdraws that exist


remove all textdraws then
problem solved
server gets some life again