Swat limit

If we want to actually push in the rule make randoms unable to help others (Which is a good rule), we should balance out both sides. From now each time you join as a cop you are thrown into skin selection menu, If there's enough cops with swat skin (Let's say 33% of all cop force or some defined number) you are obligated to chose other skin without helmet prot. I can see why people dislike it because cops have advantage over civs in terms of equipment and gameplay organising.
dead_bxnny
PD Deputy Chief
SAALCA Division
Been suggested before, but Mike doesn't like the idea of restricting players to certain stuff.

That being said, I'll agree again on limiting SWAT skin usage
Yeah, limit seems more rational than complete removal +It'd be more fair if the rule about helping other wanteds would be reinstated to balance things a bit
dead_bxnny
PD Deputy Chief
SAALCA Division
+1 y not limit swat
2+2=22