Mike wrote:
It's difficult to deal with rare edge case issues like this. If testers cannot replicate an issue, how are we supposed to investigate/fix it? If someone loses the neons on their PV once every 6 months, how are we supposed to replicate that and test/fix it?
I do wish people would stop blaming lag and packetloss for every single bug. The server controls everything, not the player. If a vehicle has neons and then suddenly doesn't, that's a server issue. The player doesn't keep track of if their PV has neons in the database... If they did, they would be able to hack them in...
Complex bugs like this have steps and/or specific circumstances that cause them. We need to find out what those steps and/or circumstances are.
Your report doesn't even explain the issue AT ALL:What the fuck does that even mean?
Damn, I am writing this on my phone and lost my whole reply. This also happend to me(I lost my neons and car color), I reloged, all was fine after. I assumed this is a package loss. I guess i lost the package which had my car defined(i have no idea how cars are saved and queried into db) I can't test if I get 0 information. Like the "sometimes grff not working", I stayed 6 hours on that, nothing happend. If the player does not provide real information or the bug is not replicable after spending time on it with all we can do to test it and he is one of a very few people experiencing it, I don't want to leave this open. If more information that helps us, sure, I moved some bugs from invalid to confirmed after I got more information from the users, but samp involves people playing with 5 pl and 200ms and a 2004 game + mods pleople got installed. I think we can safely assume
, sometimes, it's just ping or pl.
-corect english in this
ChatGPT
Your message contains some technical terms and context related to a specific issue, which makes it a bit challenging to provide a straightforward correction without a clear understanding of the subject matter. However, I can help you with the English grammar and structure. Here's a revised version of your text:
Damn, I'm writing this on my phone and lost my entire reply. This has also happened to me before, where I lost my neon lights and car color. I relogged, and everything was fine afterward. I assumed it might be due to a packet loss, as I thought I lost the packet containing my car's definition (I have no knowledge of how cars are saved and queried in the database). I'm unable to test if I receive no information.
Regarding the 'sometimes GRFF not working' issue, I spent six hours on it, but nothing happened. If the player doesn't provide real information, or the bug is not replicable after extensive testing with all available means, and only a very few people are experiencing it, I don't want to leave it open. I did move some bugs from 'invalid' to 'confirmed' after I received more information from users. However, SA-MP involves people playing with 5PL and 200ms in a 2004 game with various mods installed. I believe we can safely assume that sometimes the issue is related to ping or PL if we work our heads and we can't replicate it.