Supply drops pt 2

Make players able to destroy a landing supply drop by shooting with Sniper Rifle to the parachute.

Why
There are a lot of fights through the roofs, criminals fight cops which Camp in roof and if damaged they call a drop, so instead of a endless fight where everytime a player Is near to die they simply cover and wait for drop.

Pros
Give a touch of survival to the game.
Players have to be more carefully.
Players can destroy a supply drop and increase own chance of survival.
In case of a decoy drop or vehicle drop after destroying the parachute the player will be damaged (in base of drop) if get hit by the drop.

Instead, adding a 5-minute cooldown would be simple coding for Mike.
Cooldown Is not good because all Will not agree,
instead of you give players the chance of destroy an enemy supply , Will be more Fair and satisfy for everyone
-1
giving cops more advantages is retarded
7even wrote:
-1
giving cops more advantages is retarded
I do think people rely on supply drops too much. They're supposed to be for 'emergencies' and as a last-resort, not Amazon Prime.
Mike wrote:
I do think people rely on supply drops too much. They're supposed to be for 'emergencies' and as a last-resort, not Amazon Prime.


yea but how else are crims supposed to survive against cops that still respawn near the nearest pd and buy armour boom come again like ?
maybe add a option to use reserve armour that u can bag in ur inventory?
add minigun for rich fucks. So at least they will have a chance to beat all cops by paying a lot of money on minigun.
Mike wrote:
I do think people rely on supply drops too much. They're supposed to be for 'emergencies' and as a last-resort, not Amazon Prime.

Well you tought wrong, actually supply drops are indispensanble for cops and crims, so make It possible to destroy a supply drop could be a good change, unless you are not able to script that code line...
I've decided against this as it will literally just make supply drops useless, as they'll always get shot down.