Shark Event

A simple mapping needs for that event. It's called a Shark Event where players has to stand on a floor of glass and survive by running around the floor. Other players (sharks) has to hit the glass and they fall down in water, last player standing wins.

- Glass Floor (not so high, enough the squalos hit the glass)
- Ramps around the floor (square shape)
- Squalos ("sharks")

Edit: A plan of the map
tremendous idea, but the glass must be very small tiles, as the sharks can shoot M4 and it's pretty accurate, wouldn't make sense is some big ass tiles eliminating half of the players remaining

[url=https://www.youtube.com/watch?v=5mCTr3Nnt7k
manowar wrote:
tremendous idea, but the glass must be very small tiles, as the sharks can shoot M4 and it's pretty accurate, wouldn't make sense is some big ass tiles eliminating half of the players remaining


You didn't get the idea. The sharks (squalos) has to do cascades on the waterjumps and hit the glass with the squalo
(breakable object)


must tell me when the event will start  😆
Its kinda like dodge the shamal but the floor gets broken
Riser wrote:
You didn't get the idea. The sharks (squalos) has to do cascades on the waterjumps and hit the glass with the squalo
(breakable object)





Something like this:


One Drunk Man is more intelligent that Three Women with PhDs.
FreAkeD wrote:
Something like this:




Exactly bro, but bigger.
This is a bit too out of scope for me. Not saying never, but this isn't going to get added any time soon, it's as good as rejected for now.