These are the factors that enhance the disparity between cops and criminals:
1) Evidence tampering is now an an arrestable crime, toxic cops are now camping at evidence locker
2) Stores can be robbed only once per day
3) Punching or using spray on cops to stun them is now a takedown authorized crime, even if you are unarmed, or if you use a non damaging weapon such as the spray or the extinguisher
4) Robberies to NPC are still a takedown authorized crime, no matter if wanted level has been increased or not, or if you are most wanted or not (this is the most absurd thing in my opinion)
5) Being Most wanted is a death sentence in every case, no matter what you did
6) Cops are arresting wayyy too much people since there is almost no ticketable crime.
and maybe there are other things i did not experience yet.
This is my digression about it with some possible solutions.
Recovering a full weapon inventory legally costs around 13-15k (buying new is almost cheaper), bailing out of jail costs at least 1k, Dying costs 1k and eventual vehicle recovering also costs around 1k (not counting vehicle super tires and armor). Buying a decent amount of ammunition costs around 20k in ammunation, 5k if you use a combat bundle but you will be getting only 5 clips for each weapon. So you will spend around 35k every death/arrest cycle. Sum this at the fact you can't rob stores two times in a row per day. Sum this at the fact you will be eventually get killed more often since most wanted are always dmable by everyone. Consider that an average bank robbery gives you 14k, and robbing an average store (not betting shops or dieder sachs or casinos) with safe included gives you around 7k. Sum this at the cops that will be camping at evidence locker, or pd, and for that you will be eventally losing all your weapons and wait and bail another time from jail. What you obtain is a way more less enjoyable gameplay since you will get arrested a lot more, waiting a lot more jail time, killed a lot more by everyone, and spending a lot more for everytime you cycle through death or jail. I don't think this is sustainable especially for the new players.
Being a cop will also make your gameplay a lot more easy since you will have a lot more of arrestable people, and most of the wanted suspects could be killed on sight without any pity, since there is almost no profitable crime that does not make you a threat, with robbery being the main one.
In order to solve this i am proposing some different solutions:
1) Bring Evidence Tampering back to a ticketable crime, as always, or instead keeping it like it is but putting the price to recover weapons fixed at 2454 (like the evidence tampering ticket), or 4000 like the highest ticked in the game. This is to cut down the cost of a criminal life that is just unsustainable for the newbies. Since they just cant earn any money since they will have to spend big amounts everytime they get arrested (a lot more in the early game).
2) Adding a non-lethal type of assault (with spray cans or just punches) to give an occasion to the robbers to stun the cops without damaging them, and, above all, without having 6 stars and be most likely killed by everyone. Right now everything is considered attempted murder, and i feel that's just too manicheist. Punching should be considered Attempted Murder after doing some real damage on someone (half health/armor bar). Unarmed suspects are killable too, no matter what, they just have to be most wanted, or have done a bank robbery, and thats just completely crazy in my opinion. It's like a fascist regime police, like gestapo or stasi. It will be Mike Nazi SS vs poor fuckers robbers.
3) Most Wanteds should be not considered threats if they are not (even if this will decrease by 400% the number of reports), or instead, robbery should be a non-threat crime, so cops could shoot you only if you did multiple robberies and gain the most wanted level (i would prefer them not being considered a threat)
4) Adding a THREAT status visible for the cops, above a player's nickname, based on the crimes committed in within the last 5 minutes, like the MOST WANTED status that was in the early game versions, would solve forever the killing nonthreat problem.
5) Bring back Multiple store robberies, maybe with just less time, like 6 hours, so you are able to rob only 4 times per day. 1 day is way too much. Give newbies the chance to earn their money. In my opinion it was perfect like it was.
For the rest the update is a lot cool since now we have group chats, friendly fire disabled, favourite hideouts finally fixed, and also the summon personal vehicle command added. That's obviously something we all apprecciated a lot.
Yes ma'am




