Rework killing downed players

Make it have consistent time required to kill. I'm tired of loading 1737748283848 bullets in middle of 1v2 just to kill one of them which is downed meanwhile usually I can just oneshot him
dead_bxnny
PD Deputy Chief
SAALCA Division
Ralsei wrote:
Loading 1737748283848 bullets in middle of 1v2 just to kill one of them

Or you can just wait 3 seconds for protection to expire and kill them in one shot 🤦‍♀
Kittycatmur wrote:
Or you can just wait 3 seconds for protection to expire and kill them in one shot 🤦‍♀


You know how much can happen in 3 seconds
dead_bxnny
PD Deputy Chief
SAALCA Division
administer 3ml of copium
It's a bit weird, seems like there is a period of invulnerability when you go down, then after that you are  1-shot

overdoz wrote:
if you ever played Fortnite or PubG its the same there aswell, when someone get knocked you have to shot them alot until you finish them. And why do you need to focus on the knocked one while his teammate is shoting you? You can just focus on the other one and then give the knocked one a second to shot. this is for + and - aswell but lets see others opinion on this.

yes yes..fovreset
Downed players have 2 seconds of damage immunity once downed. Otherwise, the downed system would literally never be possible, because another bullet is likely to hit the player on their way down due to lag. Therefore nobody would ever be downed and the system might as well be removed...