As the title says,
An Army Faction which can access High-Tier vehicles and weapons like Hydra, Hunter , Tank, etc. and have weapons + armor already given on spawn.
For Weapons, The Minigun and Flamethrower, etc.
To try to make it balanced,
Highly limited ammo and expensive buy for minigun/flame (only 100/50 minigun/flamethrower ammo), High-Tier vehicles having a limit to onboard weapons which need to be refilled at the spawnpoints ;
Unable to use any type of ammunation (maybe pickups as well but I don't think that should be necessary) & can't be healed by medic or hospital, needs to go back to base.
"Army" class is only available to people with all other jobs at rank 10 and level 100. There can't be more than 5 (or whatever number is decided) number of Army class people.
A strict "No High-Tier Vehicle" policy when there are low players, huge number of cops or very low number of suspects.
(More can be decided by you guys)
I'm not the best at balancing or good at making a logic on how a idea should be implemented while being balanced.
I just want to see a sort of "Elite" job added, available to only few at a time and holds the power to control vehicles like Hydra, Hunter, Tank,etc. and weapons like the Minigun that can change the tide of battle in favour of the cops/army when being beat by the suspects.
As to how the vehicle themselves should be balanced, maybe add weak spots or just 1 of such vehicle active, etc.
You guys can tell me how to balance this according to you.
I just want to fly a hydra very badly 😛


