NEW
The way in which tazing and cuffing works for cops has been changed:
- To cuff a suspect, the police officer must now stand very close and
directly behind the player.
- Cuffing is no longer instant.
- While a suspect is being cuffed, they can break away.
- Tazing is no longer an automatic process based on a key being pressed.
Police officers can now equip a tazer with which to aim and shoot
suspects.
- Tazer ammo is limited to 10 and can be refilled at any police station
locker room.
- You can equip and holster a tazer by holding N.
- Pressing N near a suspect that is moving will instantly equip a tazer.
CHANGES
- Reduced time limit between robbing same player from 10 to 5 minutes.
- Reduced time between robbing another player from 30 to 25 seconds.
- The number of hits to break into a vehicle has been reduced slightly
from 8-14 to 5-12.
- Maximum jail time and bail/ticket reduced.
- Time to evade cops reduced by 5 seconds per star.
- Time from player pausing to 'x is now paused' increased from 10 to 15
seconds.
- Default taxi fare is now $75/km rather than $100.
- Level required to become a cop lowered from 10 to 8.
- Score and cash recieved from achievements significantly reduced.
- Fixed an issue where the Securicar mission/event didn't end if the
main player quit the server.