Author Topic: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.  (Read 3126 times)

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Offline Ricordi

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Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« on: September 14, 2022, 02:53:41 am »
« Last Rated on: May 15, 2023, 09:57:03 pm »
As we all know, the city changes every week, from san fierro to las venturas and los santos. Probably adding UNIQUE activities that you can only do in a certain city would make MCNR more interesting, less boring and would give a touch of originality that never hurts, let's go straight to the point.
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San Fierro is the capital of the triads, of the gold deposit and from san fierro drugs leave for all of San Andreas, so for example it could be interesting to do any activity related to the sale / theft of drugs that players can start and complete to get Money and Score.
It would be really cool to have the chance to steal drugs from the triads and resell them for big bucks.
In San Fierro there is the headquarters of the securicars (let's call it that) why not add a sort of mission in which, together with your group, you have to steal the trucks, or directly rob the securicar depot? The idea would fit all, it would have to be structured in some way.


Las Venturas is simply Las Vegas, so add the heists to the Caligula / Four Dragons casinos and add an interior to The Visage where you can enter and steal the safes, maybe make these heists more interesting / difficult by adding minigames to overcome obstacles and carry out the blow.

Los Santos is the land of the gangs, every corner of Los Santos can be your grave, so I believe that any activity related to the Crew (wars, dealing, zone control, resale of weapons, attacks on lairs) is essential in a city like Los Santos , for example, every 20 minutes a zone to conquer appears, then the members of the online crews will go there and whoever conquers and maintains it for a certain amount of time gets rewards, or add various zones to conquer and control, perhaps add the racket in the stores located within these areas would also be cool because it will give you a daily profit and of course will have to be defended by rival crews.

In my opinion it might be cool to add these unique activities for each city, if this idea works or you like It, so please you all give your feedback about my idea and lets ugrade this server.
« Last Edit: September 14, 2022, 02:12:59 pm by 6.Stars »
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Offline DabbingPitbull

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #1 on: September 14, 2022, 06:17:41 am »
Finally a suggestion that is actually good. Of course the points mentioned are just examples and can be modified as needed.

Offline 51ck51ck

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #2 on: September 14, 2022, 09:38:01 am »
+1 for any intresting profitable ideas but before starting new developments i better would like to see the things mike is gonna add/change in the next update and how the update affects the gameplay. Heists and drugs are maybe already under development, another intresting thing could be official gangs headquarters...

structured like:
  • every official gang can own 1 hq for each city
  • hq upgrades allow the gang to deposit/withdraw money/ammo and vehicles
  • hq can be robbed by other gangs (if they are at least 3/4 members of the same gang in the same game group)
  • cheaper or free guns ammo, medikits, armor, car repair kits in hq just by using the gang money (money donated inside the hq by the gang members)
  • donations should work for each item, ex: you buy 1M ammo for each gun, 1M medikits and 1M armors and the other gang members can withdraw a predefined max amount of items every 10 minutes
  • there should be many hq for sale around san andreas, starting from the cheaper crib in los santos, ending with the expensive golf club in lv.

this is just another half idea but let's wait him to know if he is already busy working on other things.

« Last Edit: September 14, 2022, 09:45:52 am by 51ck51ck »


Offline Ricordi

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #3 on: September 14, 2022, 02:04:11 pm »
Finally a suggestion that is actually good. Of course the points mentioned are just examples and can be modified as needed.

Yes , i Just gived you an idea of what each city could have as unique activities but of course things can be changes to suits Better with Mcnr
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Offline franklyn

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #4 on: September 14, 2022, 02:07:22 pm »
Good I like all 3

Offline Ricordi

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #5 on: September 14, 2022, 02:08:33 pm »
+1 for any intresting profitable ideas but before starting new developments i better would like to see the things mike is gonna add/change in the next update and how the update affects the gameplay. Heists and drugs are maybe already under development, another intresting thing could be official gangs headquarters...

structured like:
  • every official gang can own 1 hq for each city
  • hq upgrades allow the gang to deposit/withdraw money/ammo and vehicles
  • hq can be robbed by other gangs (if they are at least 3/4 members of the same gang in the same game group)
  • cheaper or free guns ammo, medikits, armor, car repair kits in hq just by using the gang money (money donated inside the hq by the gang members)
  • donations should work for each item, ex: you buy 1M ammo for each gun, 1M medikits and 1M armors and the other gang members can withdraw a predefined max amount of items every 10 minutes
  • there should be many hq for sale around san andreas, starting from the cheaper crib in los santos, ending with the expensive golf club in lv.

this is just another half idea but let's wait him to know if he is already busy working on other things.

You talking about crew features and crew advantages, im talking
about adding some sort of unique activities that players can do only when in a city
example LAS VENTURAS casino heist, San Fierro drugs and securicar heist , Los santos crew wars, zone control, or some sort of heist in governments building etc..
I gived you an idea and you all can share your opinion or give your ideas to how implement these activities and how It can be structured inside mcnr.
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Online Ast

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #6 on: September 14, 2022, 02:55:05 pm »
As every people are knows what can idea so? yes before I better tell now, some features of your idea confused me even:
• Heists / new developments .etc
• also every people can start earning new life money/score/gang evenings
--
I pretty sure your ideas will be confirmed or pending if not,

Offline Ricordi

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #7 on: September 14, 2022, 03:00:01 pm »
This is how I imagine the hit at the securicar depot.

1step -> You need to go Queens [SF] between 1:00am and 4:00am.
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2step -> Aim or Kill the guard at the entrance gate of Securicar Depot, he will drop a Card and you have to take it.
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3step -> After u got the Card you need to go to the nearest door where it will be the Card Reader and simply walk in the checkpoint and add a minigame (like safe cracking or vault hacking) where you have to insert the Card to get inside the Depot.
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4step -> Once you unlock the Door after doing the Card Reader minigame and press (i.e Y button) you will be teleported in a custom interior (made by MCNR mappers) you can aim and rob the casher (like every shop) or walk down the vault where there will be 2 or 4 guards and a vault door (need blow up with 2 c4)  inside the vault you can find 8 or 10 safes to be cracked, each safe contains a random quantity of money (from 18k to 24k), the minigame to crack the safes will be the same for a shop safe but you have to find 6 numbers instead of 3 and if you fail 1 time , the safe will go in cooldown , and you can try with others.

4step alternative -> If you dont like the idea to rob safes then i have another way... once you inside the Depot you can rob the casher that will give you the keys to open the safe immediatly near the casher, inside the safe you will get a CARD, walk down the stairs you will be in front of a locked vault door with 4 guards, Kill the guards and a checkpoint will spawn in front of the Card Reader at the Vault Door, press a button to open the vaultdoor and you can walk inside a "Garage" where there will be 8 Securicar Camions parked 4 left and 4 right side; Go in the backdoor of the securicar and just plant C4 and blow it up, once doors are open you simply walk in the checkpoint and like safe robbery you have to repeatedly press "L-SHIFT" to collect money from inside the Securicar (range from 20k to 30k in each securicar).

5step -> You and your group have successfully robbed the Depot, but now you have to complete it by reaching the Hideout within the timelimit and avoiding get killed/arrested by cops or other criminals;
You can only choose Hideouts 4km far away from Securicar Depot in Queens[SF]

This is just my idea and this is how i imagine it can be added inside MCNR.. of course this idea can be modified/changed by Developers to suits better inside MCNR.
« Last Edit: September 14, 2022, 04:46:35 pm by 6.Stars »
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Offline MD_Abdullah_Khan

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #8 on: September 14, 2022, 03:14:49 pm »
Unique ideas, I like them. Here is a suitable location for the Securicar HQ. This place is called San Andreas Federal Mint.


Offline Steev

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #9 on: September 14, 2022, 04:18:42 pm »
finally a unique suggestion, really like the ideas too, it would 100% make mcnr more fun rather than doing the same thing again and again and would probably motivate me to play again big +1

Offline AvenTadoR

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #10 on: September 14, 2022, 09:57:41 pm »
Im with you. +1

Offline BehindYou

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #11 on: September 14, 2022, 11:59:46 pm »
Good idea but as you already know implementing this is time consuming. Perhaps more votes will encourage this to take effect immediately.

Offline Ricordi

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #12 on: September 15, 2022, 01:14:53 am »
Good idea but as you already know implementing this is time consuming. Perhaps more votes will encourage this to take effect immediately.
Yes i known this Will require time to be coded/mapped and tested before being implemented , but in 100% sure that this idea is very good to improve the server and encourage people to come back and play again.
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Offline Kittycatmur

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #13 on: September 15, 2022, 08:50:21 am »
It would be really cool to have the chance to steal drugs from the triads and resell them for big bucks.
Triads don't have any business related to drugs. Did you mean steal from the rifa?

Offline Ricordi

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #14 on: September 15, 2022, 02:48:43 pm »
Triads don't have any business related to drugs. Did you mean steal from the rifa?
I dont care about Who have the drugs business in San Andreas lore... This was just an example xD
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Offline inferno.

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #15 on: September 16, 2022, 05:23:23 am »
+1 to all, Very good suggestion


Offline Krzychu

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #16 on: September 16, 2022, 09:29:45 am »
#MakeMCnRGreatAgain

Offline M3E6

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #17 on: October 03, 2022, 02:44:53 am »
There will be a unique mission in Hunter Quarry (only available when city is LV) in 1.15 but I won't spoil the details

Offline 51ck51ck

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #18 on: October 03, 2022, 12:19:31 pm »
There will be a unique mission in Hunter Quarry (only available when city is LV) in 1.15 but I won't spoil the details

you're the discord bot, of course you should spoiler the details


Offline pazzy

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Re: Unique features for each city for 1.15 or 1.16 or 2.0 if MCNR still alive.
« Reply #19 on: October 03, 2022, 02:05:33 pm »
Quote from: 51ck51ck link=topic=12779.msg62238#m sg62238 date=1664795971
you're the discord bot, of course you should spoiler the details

MEE6* ;D