Author Topic: Suggestion about ammunation [NPC]  (Read 1510 times)

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Offline Hobgoblin

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Suggestion about ammunation [NPC]
« on: October 12, 2021, 07:12:51 pm »
« Last Rated on: October 15, 2021, 12:13:27 am »
-If you rob a bank, the [NPC] start shoot you for defend the bank safe, why not the ammunation [NPC]?

-Logically my suggestion it's add posibility the ammunation [NPC] shoot you when you attempt rob ammunation or safe!

-Guns for Emmet[NPC]: any pistol or shotgun, emmet not gun expert.

The guns and level experience are admin decision.
 

« Last Edit: October 14, 2021, 08:21:59 pm by Hobgoblin »

Offline Mike

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Re: Suggestion about ammunation [NPC] and others
« Reply #1 on: October 14, 2021, 04:04:44 pm »
I actually want to do this. However, it would involve using NPCs instead of actors, which take up a player slot. The more player slots you have, the more resources the server will use. I just don't think it's worth it. Perhaps only for Ammunation...

Think about how many interiors there are, and you want an NPC in each one, it adds up quickly.
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Offline Hobgoblin

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Re: Suggestion about ammunation [NPC] and others
« Reply #2 on: October 14, 2021, 08:18:04 pm »
I actually want to do this. However, it would involve using NPCs instead of actors, which take up a player slot. The more player slots you have, the more resources the server will use. I just don't think it's worth it. Perhaps only for Ammunation...

Think about how many interiors there are, and you want an NPC in each one, it adds up quickly.

Well, you have reason, excessives NPC'S, but in ammunations and bet shops are needed, you have a NPC emmet skin inside all San andreas ammunations, right? Why no turn emmet NPC into a ammunation security guard?

Offline Mike

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Re: Suggestion about ammunation [NPC]
« Reply #3 on: October 14, 2021, 10:31:08 pm »
Betting shop isn't really going to work when there's bulletproof glass between them ._.
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Offline Dudesdog

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Re: Suggestion about ammunation [NPC]
« Reply #4 on: October 14, 2021, 10:45:40 pm »
I like this idea, and if you made it for ammunation and only have them active in the main city it would take 2 slots per city.. might deter people from trying to rob it.

Offline quail

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Re: Suggestion about ammunation [NPC]
« Reply #5 on: October 21, 2021, 04:48:59 am »
To be explicit I don't think it's a quite good idea, if you enter any shop and put the shopkeeper under weapon threatenning then he'd not be capable to show his gun up even in ammunation so just keep it as it's

Offline Kanarimortem

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Re: Suggestion about ammunation [NPC] and others
« Reply #6 on: November 09, 2021, 01:50:07 am »
Well, you have reason, excessives NPC'S, but in ammunations and bet shops are needed, you have a NPC emmet skin inside all San andreas ammunations, right? Why no turn emmet NPC into a ammunation security guard?

Because Emmet isn't a BOT, he's an actor. BOT = those "guys" that have black marker (e.g: AREA_69_GUARD or TRAIN01)
Actor = shop cashiers, ammunation cashier, etc