Yeah it was maybe a cool idea on the surface, but I don't think it would be liked or work well.
I quickly threw together a test to see what it would look like..
One of the issues is that you can break through the gates but the script cannot detect this. So the next person that approaches the gate (if they were nearby when it was broken) won't see the gate, but the script doesn't know the gate is broken. Of course they would still have to pay even if the script did know the gate was broken, so is it even an issue?
I think it looks kinda dumb and would detract from the experience rather than add to it, so I'm going to reject this for now.