Author Topic: Adding a DM arena  (Read 2479 times)

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Offline rogue.

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Adding a DM arena
« on: April 05, 2021, 03:38:28 pm »
« Last Rated on: May 29, 2021, 12:24:27 am »
It would be good to add a DM arena so players can practice IN server their aim,also to adopt with server’s hitreg.

Offline Dudesdog

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Re: Adding a DM arena
« Reply #1 on: April 05, 2021, 04:04:23 pm »
As long as this is outside the main city / isolated so it’s completely not connected. I see no reason why not.

Offline rogue.

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Re: Adding a DM arena
« Reply #2 on: April 05, 2021, 05:19:58 pm »
As long as this is outside the main city / isolated so it’s completely not connected. I see no reason why not.


Hm,I thought of an interior no matter where,but other players can give their free opinion about this.

Offline Sasino97

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Re: Adding a DM arena
« Reply #3 on: April 05, 2021, 05:44:22 pm »
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"

#FreeCuba

Offline stacJ

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Re: Adding a DM arena
« Reply #4 on: April 05, 2021, 08:11:48 pm »
+1
Like Bayside or drylake ?

Offline howl

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Re: Adding a DM arena
« Reply #5 on: April 05, 2021, 08:15:35 pm »
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"

a deathmatch stadium is enough, no need for more.

Offline DRAG0NFURY

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Re: Adding a DM arena
« Reply #6 on: April 06, 2021, 08:27:55 pm »
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"
I agree with this.

Offline RedZ

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Re: Adding a DM arena
« Reply #7 on: April 06, 2021, 09:03:29 pm »
+1 with additional explanation

Offline xev

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Re: Adding a DM arena
« Reply #8 on: April 07, 2021, 05:17:30 am »
how about /dm area that will tp us to warehouse . ? that would be better ?


(click to show/hide)
« Last Edit: April 07, 2021, 05:21:09 am by s1ick »

Offline renzy

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Re: Adding a DM arena
« Reply #9 on: April 07, 2021, 07:21:18 am »
how about /dm area that will tp us to warehouse . ? that would be better ?


(click to show/hide)
I agree with this.

Offline denim

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Re: Adding a DM arena
« Reply #10 on: April 07, 2021, 11:04:11 am »
how about /dm area that will tp us to warehouse . ? that would be better ?


(click to show/hide)

Can also be implemented as /duel id BET-AMOUNT, Should give timer on both duelist's Screen at the same location without teleporting to any virtual world.

Settings & Some keypoints
*Default Weapons that you already have.
*Same Armor/Health that you already have.
*If gets shot by someone non duelist, it should cancle the duel.
*No teleportation needed as this is CNR not a DM Server.
*Cops and Civilian cannot duel each other.


I don't feel the need of teleporting to another virtual world for duel/dm, It's a cnr not a DM server. The dueling is fine and fun though this approach seems more viable.

Offline rogue.

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Re: Adding a DM arena
« Reply #11 on: April 07, 2021, 04:19:08 pm »
You are making it too complicated,just a DM stadium with a red checkpoint where you can confirm your entrace,same interior for everyone who joins,it could be linked for example: someone who is in LV city can go in its stadium and fight with someone who entered from SF/LS.No need for duels,also a good idea for gang wars would be this DM stadium,except 1v1 fights,maybe a feature to join your gang can be added.

Offline Anthony

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Re: Adding a DM arena
« Reply #12 on: April 22, 2021, 11:36:43 pm »
i have seen many other that made an interior space called paintball for practicing and fighting. And i myself was able to make my aim way better because of it ! +1

Offline legend

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Re: Adding a DM arena
« Reply #13 on: April 27, 2021, 03:03:47 pm »
I support dm arena (warehouse, best fps). You should be immune to losing cash/getting arrested there, aswell warrants cant go there, along law enforcement. There should be no command such as /DM to prevent players escaping death or anything (bounty included), just a interior added to existing building in each city and only accessable during the active city.

I don't fully support the red zone on map. It could cause chaos in the server. Means hard to monitor for staff probably, if the kill was legit etc...
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"

Duel system would be great if not affecting anyones gameplay, should be outside active city etc... Duels can be accepted when both players are close to each other (no more than 100 meters), but I still think it would be better without duel system, since you already said its not a DM server, its CNR.
Can also be implemented as /duel id BET-AMOUNT, Should give timer on both duelist's Screen at the same location without teleporting to any virtual world.

Settings & Some keypoints
*Default Weapons that you already have.
*Same Armor/Health that you already have.
*If gets shot by someone non duelist, it should cancle the duel.
*No teleportation needed as this is CNR not a DM Server.
*Cops and Civilian cannot duel each other.


I don't feel the need of teleporting to another virtual world for duel/dm, It's a cnr not a DM server. The dueling is fine and fun though this approach seems more viable.
I support what saz said, but maybe add the ability that the duelzone can be used in active city but only within the timeline when the bank is not working? Like from 20:00 to 06:00? Since I think lots of older players will duel which will empty the active city and anyway there is nothing much to in that timeline
« Last Edit: April 27, 2021, 03:11:25 pm by saz »

Offline Domingo

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Re: Adding a DM arena
« Reply #14 on: April 27, 2021, 03:10:25 pm »
I support what saz said, but maybe add the ability that the duelzone can be used in active city but only within the timeline when the bank is not working? Like from 20:00 to 06:00? Since I think lots of older players will duel which will empty the active city and anyway there is nothing much to in that timeline

Offline Dudesdog

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Re: Adding a DM arena
« Reply #15 on: April 28, 2021, 12:17:12 am »
Indeed.. if we aren’t fighting from cops lots of us already do duels in front of the bank while it’s closed.. kills time.

Offline Azadbir Singh

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Re: Adding a DM arena
« Reply #16 on: April 30, 2021, 05:49:27 am »
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"
+1 from me

Offline Mystic

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Re: Adding a DM arena
« Reply #17 on: May 11, 2021, 02:35:07 pm »
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"
I dont think thats a good idea, the server will quickly turn from CNR to a DM server and everyone will kill eachother. -1

Offline Solid

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Re: Adding a DM arena
« Reply #18 on: May 17, 2021, 12:36:26 pm »
Totally +1 to the idea.
Currently if you want to practice, you need to go to a different server and in those different servers weapons are tuned differently than they are here.
I'm all up for the idea and I think it should be as easy as *do some command* - > *Get teleported to some factory or whatever interior*