Version 1.9.6
Vehicle dealership improvements- You can now purchase personal vehicles without a test drive by using the checkpoint at a dealership.
- You can now select whether or not to use a free vehicle credit when buying a vehicle from a dealership.
- You can now select a custom vehicle color when purchasing a vehicle from a dealership.
- The Camper can now be purchased as a personal vehicle from low-end dealerships.
Boombox improvements- [BETA] All GTA SA radio stations can now be used with the boombox.
- Boomboxes will no longer forget the station when turned off and on again (but will if picked up).
- Boomboxes can now only be placed on solid ground, not on vehicles.
- Boomboxes now take 10 shots to destroyed rather than a single shot.
Main additions- Securicar players can now use in-game radio (#message) between themselves and cops, and can see cop radio.
- Supply drops now give you a parachute if the slot is free.
- You can now fast travel to other cities at airports, just go to the terminal.
- Added stats, achievements and daily objective for Decathlon.
Other additions- There is now a warning message in chat when your inventory is running low on space.
- It is now a crime to steal someone's supply drop.
- Added pool water to a house in Richman that had an empty pool.
- You can now set a security question in /settings (go to Account Settings).
This might be used by us to confirm your identity if you lose access to your account.
- A beach party will now appear on Santa Maria beach each night from 22:00 - 6:00.
- Added /thinfo to show what stage of the treasure hunt other players are at.
Main changes- The forced weapon reloading animation when switching weapons has been removed!
Disclaimer: It MAY be added back in a future update with improvements to make it not cause gunfights to be lost.
- Supply drops can no longer be requested when city change is imminent, and old ones are removed on city change.
- Heliblades will now instantly kill a player with a custom animation.
- Parking a car on top of a player will no longer deal any damage, except for the initial impact.
- The Decathlon winners' podium has been moved to a prettier place, with adjusted camera movements and timings and bugfixes.
- Players will now fall off moving vehicles at higher speeds in general, but at much lower speeds if aiming and even lower speeds if shooting.
- Cops can now store 50 tazer ammo (was 20) and it is purchased in bundles of 10 not 5. Price remains the same.
- Tazer range increased very slightly.
Other changes- Holding N while in a vehicle will now toggle the secondary lights after 0.25 seconds,
and make you surrender after 1 second (it was doing both at 0.25 seconds).
- Aiming at a cop no longer gives an innocent player a 2-star wanted level (orange)
but a 1-star wanted level (yellow). Shooting will increase it to a 2-star wanted level (orange).
- NPC trains have been re-recorded so they slow down at crossings and unity station
doesn't warp at the start of the recording loop.
- Reduced timeframe for 'Player has been tazed recently' for cops.
- Reduced probability of successfully breaking free from cuffs.
- Slight nerfs to desert eagle, shotgun, sawn-off, combat shotgun, Tec-9, Uzi, M4 and AK-47 damage.
- Gates at KACC will now open for anyone, and players won't get a wanted level for entering inside.
Main fixes- Fixed players getting stuck 'waiting for other players to land' at the end of the Decathlon if the remaining players leave the event.
- Fixed Securicar mission timer intefering with treasure hunt distance/direction display if both active,
including hiding Securicar timer if entering Treasure Hunt search zone and reshowing once left (without finding treasure).
- Fixed a SA-MP bug where if a player was respawned while inside a vehicle they would respawn in a weird
state with a bottle or cigar in their hand and CJ running animations.
- Certain missions are no longer able to be started by wanted players. This is most notable with time trial,
as it puts you into a completely different world.
Other fixes- Fixed false cheat detections for BMX super-bunnyhop.
- Fixed weekday and player location displays appearing during intro and login screen.
- Fixed waves sound effect playing inside Montgomery Gas Station interior.
- Fixed low draw-distance on LSPD/LVPD shutter doors.
- Oil slick now has a chance to spin out your vehicle left or right, as intended.
- Re-added missing map collision in Doherty mall.
- Fixed double quit message about bounties.
- Fixed players being unable to scrap vans due to pressing '2' starting Smuggling mission.
- Fixed changing numberplate as gas station or via a Mechanic fixing visual damage.
Thanks for reading, we hope you enjoy this update! Huge thanks as always to the beta testers and admins which help keep MCNR running. Have fun everyone!