Author Topic: Pepperspray/Paintcan Cooldown  (Read 1359 times)

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Offline Roro

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Pepperspray/Paintcan Cooldown
« on: September 23, 2020, 04:37:23 pm »
« Last Rated on: September 27, 2020, 04:59:09 am »
I know this might sound like a very specific situation but it happens and can happen, picture this:
Two MWs in an interior robbing some stuff, a cop comes in and he's still loading interiors so one of the MWs starts spraying the paint can at you, so when you load you're infinitely stuck in the coughing animation until the pepperspray ammo runs out, but by that time the other MW has killed you. the pepperspray is overall annoying because you can't do anything about it so I think there should be a limit of how long you can use it (5 seconds?) every spray so you can't just hold it forever.

Offline Chimp

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Re: Pepperspray/Paintcan Cooldown
« Reply #1 on: September 26, 2020, 11:49:56 am »
+1 it's really annoying situation.

Offline parisisnthuman

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Re: Pepperspray/Paintcan Cooldown
« Reply #2 on: September 26, 2020, 12:35:18 pm »
-1 i use it in hard situations its actually so useful for cops so i dont see why you would say its a disadvantage for cops , noone really uses that tactic. atleast i havent seen it.
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Offline BorisminMilk

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Re: Pepperspray/Paintcan Cooldown
« Reply #3 on: September 26, 2020, 12:48:41 pm »
-1 i use it in hard situations its actually so useful for cops so i dont see why you would say its a disadvantage for cops , noone really uses that tactic. atleast i havent seen it.
-1 i agree cops newbies always use spray can to try to kill pro criminals

Offline Reonz

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Re: Pepperspray/Paintcan Cooldown
« Reply #4 on: September 26, 2020, 02:19:08 pm »
+1
I've seen a lot of people using this. Its bullshit.

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Offline Sasino97

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Re: Pepperspray/Paintcan Cooldown
« Reply #5 on: September 27, 2020, 04:59:31 am »
-1

But I suggest reducing the animation time by a bit

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Offline Chimp

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Re: Pepperspray/Paintcan Cooldown
« Reply #6 on: September 27, 2020, 04:12:38 pm »
-1

But I suggest reducing the animation time by a bit

It would be an another option