Hello all, I have returned back to the server and I noticed a lot of new things and I'm glad that the server is still up and running.
Although there is already one thing that bothers me, and that is that you get ejected when you stole someone's personal vehicle.
Why is this a thing? GTA stands for (short way) stealing each others cars and this is non-existing in the server.
Even in the description of MCNR it says: 'Mike's Cops and Robbers is a San Andreas Multiplayer (SA-MP) server which aims to bring the single-player Grand Theft Auto: San Andreas experience of cops chasing criminals into a multiplayer environment...'
Why would you then disable one of its core features where GTA is all about?
In a chase, when your car suddenly breaks down. In single-player you would jack a new one and continue the chase. In this server, with a lot of luck you manage to steal a police car, just for it to get called back and ejected 10 seconds later.
Unless I missed something the time I was gone, I can't figure out one single reason why this is a good feature.
I also see that you can have secondary vehicles (I don't know if this is donator feature, if it is ignore this line) Why would you bother recalling that car specifically when you can have another one.
I don't see why this feature is necessary for this server, if there was a 5 minute cooldown when your car was jacked I wouldn't be complaining. But instantly getting ejected when you have to wait a minute of breaking in the door, hotwiring and all that. I don't know man, weird for me.
Again: I would also like to hear the idea of why this feature was implemented, it may change my view on it.
MD