Author Topic: The Vehicles in Missions plays wrong radio  (Read 876 times)

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Offline _Attacker

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The Vehicles in Missions plays wrong radio
« on: August 14, 2022, 04:55:32 pm »
"NOT A MAJOR/BIG BUG"
The Boxvile and the DFT-30 in the their Smuggling & lumberjack missions plays the police chatter radio instead of a regular radio.
  • Script Version: 1.14.11
  • Script Build:30f02a3
  • Last Update: 27/07/2022
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Offline Alex184

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Re: The Vehicles in Missions plays wrong radio
« Reply #1 on: September 26, 2022, 01:35:47 am »
Do you have the audio plug in installed? Because it changes undercover police vehicles radio to the uncontrollable police chatter one, so it might be associated with that one too and we would be able to replicate the issue.

I will do some tests with and without the audio plug in.

Offline Mike

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Re: The Vehicles in Missions plays wrong radio
« Reply #2 on: September 26, 2022, 09:01:39 pm »
Do you have the audio plug in installed? Because it changes undercover police vehicles radio to the uncontrollable police chatter one, so it might be associated with that one too and we would be able to replicate the issue.

I will do some tests with and without the audio plug in.
The radio can only be changed for players that use the audio plug-in anyway.
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Offline AllyLily

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Re: The Vehicles in Missions plays wrong radio
« Reply #3 on: February 01, 2023, 02:05:38 pm »
It's actually a common issue in job events/missions for the radio to skip tracks or even change to the emergency radio station after getting overridden by the "mission completed" or any other server-side sound. Not sure if that audio plugin issue can be fixed but it's a bit annoying. Goes back to normal upon exit/reentry into the vehicle though.

Offline Mike

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Re: The Vehicles in Missions plays wrong radio
« Reply #4 on: February 06, 2023, 07:46:58 am »
Known issue with audio plugin that can't really be fixed unfortunately.
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