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Messages - Astro

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81
maybe an item that blocks /gps and /locate for a period of time? another way to extract cash from economy
1000 IQ
Preventing them to gps you and draining your money seeems good to me

82
Videos / Re: MCnR Memes #5
« on: June 25, 2022, 04:30:13 pm »
Thanks y'all.

MCnR Memes #6 - 8th of July.
Woohoo

83
Denied Appeals / Re: wrong ban by anti-cheat bug
« on: June 18, 2022, 09:45:28 am »
As players reported you and here is video evidence of the event that occured and is not anti cheat bug because i banned you https://mikescnr.com/forum/index.php/topic,11580.0.html    , and also ive witnessed same exact moment you vanished in front of my face when i tried to kill you and after few moments you spawned far away from us. The video evidence is enough proof to get you banned even tho you admitted that you have some mods that have been deleted but i dont think so.
The ban will stay because is valid, if you have any questions or you are not satisfied of the outcome contact manager or community manager.

84
Kill Compilations/Montages / Re: Suicide
« on: June 15, 2022, 01:10:51 am »
Three choppers and a shotty shotting everybody. BAD MO-FO

85
General / Re: Rule change about killing MW
« on: May 27, 2022, 02:05:50 pm »
Well For me i think it's a bad idea to change this rule because i was playing only to kill most wanted and some cops but now, the server full of cops because they want to DM to get more kills so they can enjoy the game, about these newbies who join and crying 24/7 about getting killed by some guys because they are MW, well they have to learn how to protect themselves, I was here since 2019 and i was one of these newbies getting killed by old players so I learned dm and here I'm.
Remove the want to kill most wanted and go kill cops

86
General / Re: Rule change about killing MW
« on: May 27, 2022, 02:04:23 pm »
Does it mean that it's a interesting feature? All I know is, people do fishing only to grind score and thats it. Nothing interesting in that to keep a player active.
Well some people dont find interesting to being killled 30000 times in a 4-8 v 1 just because they killled a cop who was chasing them for a minor robbery

87
General Off-Topic / Re: hi hi, it's me
« on: May 26, 2022, 04:19:15 pm »
i am doing good in my life just wanted to check on server.
hope you are good as well :D
Hi boss

88
General / Re: Rule change about killing MW
« on: May 26, 2022, 04:11:45 pm »
Mike's Fishermen and F1 drivers update pending. And most admin want that, while 95% of players have been waiting for more gang related updates or casino/extra robberies to improve the financial part of the game. I mean fair enough if y'all want to go missing from samp's list in just a week gg this is the best way.
Do you know that fish caught and distance traveled is shown on player stats same as k/d ratio?there are also many achivments for those things!

89
General / Re: Rule change about killing MW
« on: May 26, 2022, 01:32:33 pm »
Yea I'll like to add that this new rule also made the cop rate more worst. We were already sick of dozens of cops and after this rule players who are bored and want to do some DMing they just switch to cop. I myself switched to cop after this rule for a while. Server is flooding from cops but besides of somehow balancing it Management is producing more reasons for players to go cop.

Vippy is right here, some score limit can be made to kill MW. If you believe beginners don't enjoy it, set the limit to a score like 5-6K whatever you think is better and like trina said none will follow it then staff should know much better how to make players follow a certain rule. If minor rules like 2 Shot, cbug and everything is handled greatly, why can't this be handled?

And one more thing to add, Crew Wars which everyone know still is keeping the server alive in-game is literally most of the time starts due to the rule that you can kill MW. Like, some members of a crew are MW, the opponent crew will chase and hunt them. This is how players interest in the server build up and players don't get bored. If someone on the other hand keep chasing the opponent crew until they find a reason, they'll be reported for griefing or following for no reason etc

By removing this you're only adding cops and reducing the crew war percentage (one of the most interesting thing ATM to do). There should've been a community poll/discussion for this major rule to be changed.
Well mind your bussines as a crew, dont just find a reason to kill the other crew, make an eeent crew war etc. Why yall cant just play the game as its planned to be played but how you like it or you are used to?!you dont need to follow what the other crew is doing or is it MW or not you may be able to intensify the fights by robbing banks and getting the bag but yall aint about that so back tto your main reason which is again DM

90
General Off-Topic / Re: hi hi, it's me
« on: April 21, 2022, 08:54:59 am »
Parziiiiiiiiiii

91
Videos / Re: Avarage Day For a Fak 7
« on: April 20, 2022, 02:09:05 pm »
I kind of forgot long ago how it feels to be triggered by "losing" in a video game. I used to feel this wounding of pride, humiliation whenever someone would kick my ass. It was needlessly stressful and it took years of concious training to get over it. I almost forget sometimes that many people are still like that today, and in a way its funny, sure, but also kind of sad that someone would get that mad over a video game that they play to essentially have fun.

I would urge anyone reading this, try not to take anything that happens fairly in context of gameplay personally. I have great respect for people who can take a loss well. Sometimes I feel bad when people I respect and like get mad after I kick their ass. Keep in mind, my goal is not to establish some sort of dominance or whatever(unless I need to due to insults or sore winner complex), I just do whatever to have fun and never think less of someone that loses to me. In fact, being realistic and recognizing someone's good play and complimenting it gains a huge respect with me.

I wish people worked on having fun themselves instead of trying to make others not have any. It's a sad reality that a lot of people are like that. Anyway, their loss, as it is a reflection of fragile ego and underlying psychological problems. Also not their fault entirely, just a product of a broken world. I don't judge, but I try to teach people like that a lesson to the best of my ability.

Sorry for going on a bit of a tangent, but I think it's an important thing to say. Also thanks everyone for kind comments.
Wordsmith with a killer instinct

92
General Off-Topic / Re: Any 2019 players?
« on: April 19, 2022, 10:30:43 am »
Here since start of 2020

93
Rejected Suggestions / Re: Add denazificator trucks
« on: March 28, 2022, 10:45:04 am »
I'm speechless
either you're a troll or supporting this bullshit, shame on you anyway.
And don't even start arguing, I'm gonna lock this straightaway.

94
Rejected Suggestions / Re: Update for revenge rule
« on: March 22, 2022, 11:07:38 pm »
I wish you will overcome your problems in real life that affect your mental health making you a trouble for people for no reason.
Anyways, would love to see if you can keep me dying in a 1v1 fight.
Ye come anytime without abusing bugs/glitches etc. Or irl if you want 🤗

95
Rejected Suggestions / Re: More Optimized Hideout Selection
« on: March 22, 2022, 09:02:09 pm »
Hideouts are just too far away, I would like to see the old system back.

LS -> Ocean docks (not sure about this, don't remember well)
SF -> Bayside
LV -> Tierra Robada

Perfect spots, cops get notified immediately once we break into the vault room + it's allowed to camp at hideouts
LS --> SHADY ❤️💛

96
Rejected Suggestions / Re: Update for revenge rule
« on: March 22, 2022, 04:27:01 pm »
nah, bad idea, just don't kill him/her if he has a group with him just like astro said, otherwise you have to get over it
Even grep got it thanks for your advice and guidance.

97
Rejected Suggestions / Re: Update for revenge rule
« on: March 22, 2022, 02:20:45 pm »
If a player is killed by revenge seeker, every revenge seeker who was close enough and assisted with damage completes their revenge and can no longer come back and kill this player again.
With current rules, 4+ more players can hunt and kill you repeatedly, this is a big problem because players can't enjoy game because of toxic crews.
1 game day is 24 minutes that means no seeking revenge after ciry change, and if you liked it or not dont shoot if you are outnumbered.

98
It will be broken with current "revenge" rules. Criminals will just whipe out whole PD whenever they want.
How it can be abused? Lets say you kill a criminal and he gets to stay 5 mins in jail when he gets out he have revenge on you ok but hee needs to get armor and weapons so he would be able to fight you. Approximate 5 more minutes pass till he gets weaons and armor that means already 10 mins passed and you die. Remaining 10 minutes of a game day to be played so you are able to provide yourself a good protection and not die meanwhile.

99
They do make less money but they also have more advantages and they can also use vehicles that criminals can't. They also don't sit in a cell for 3 minutes when killed.
Finnaly a good suggestion and everybody point out that cops are too op, the suggestion is too well described and should deserve approval. Support this and "lets brake the cops"

100
420k no less than that

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