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Messages - Dudesdog

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41
Rejected Suggestions / Re: More Money.
« on: January 16, 2022, 04:01:25 am »
Yeah, Money taken from the bank should be raised.
To give an example, if
30,000-50,000 if you hack.
Between 15,000 and 30,000 if you blow it up.
This arrangement should be introduced, or the repair costs should be reduced.

I’m sorry but I’m going to have to heavily disagree here lol. Bank is the reason like almost all other jobs don’t get any love / use. There’s so many legal jobs etc, you can easily make 70-100k an hour doing bank depending on the time you do it.. it’s already too much, for instance… I spend 3-5k on weps and my car every time I die.. I’m pulling in 2-3x that per bank rob… what we need is an economy boost which has already been mentioned by Mike as in the works. Adding more money to bank robberies is definitely not needed. -1 from me. As stated in Howl’s post a couple weeks ago, the only money maker currently that’s feasible is the bank. We should make other jobs be worth doing / even the playing field even if that means lowering costs of ammo / certain vehicle upgrades.. might be best to do a server vote to see what we can all put our heads together on and make the economy good again. @Mike thoughts? I know v2 has this planned but it might be worth starting to think about now…

42
Rejected Suggestions / Re: Ability to shoot supply drops in the sky
« on: January 16, 2022, 01:08:04 am »
would be unrealistic and senseless from what you've stated, rather be instant dropout, either way +1 to that

I mean.. it’s got to “fly” towards you so imo it can never be “instant” right? But time can be shortened.. maybe more than half? Not trying to get too realistic, but the planes mechanics would need to be changed a bit as it flies in from quite a bit away currently… shooting it like a mile away and it falling at your feet seems.. iffy, still +1 this but things need to be thought about

43
Rejected Suggestions / Re: Ability to shoot supply drops in the sky
« on: January 16, 2022, 12:05:46 am »
This could be interesting. Maybe shooting it would make it come in half the time? +1

44
Rejected Suggestions / Re: Remove swat helmet protection
« on: January 16, 2022, 12:04:02 am »
I agree, but this is also part of a slightly larger problem that has been around for quite a while - weapon rebalancing. This would be a step in the right direction. +1!

45
Rejected Suggestions / Re: Easier HUD - New Player Suggestion
« on: January 15, 2022, 04:30:45 am »
Hi @pioneer, the HUD here is not any different than GTA SA single player was, what do you find difficult? Do you have any suggestions on what to make better? I play GTA 5 quite often and I actually prefer this HUD, but I'd love to hear ideas!

46
Kill Compilations/Montages / Re: Rip.Saz
« on: January 12, 2022, 03:28:19 am »
Nice editing - wasn’t aware you could lock people down there.. will be trying this out .. hopefully with better results LMFAO

47
No... if they stays nearby a securicar for 15 seconds, then they should get a 3-star wl.

also I noticed that locking securicar doesn't work for civis..?

It stays parked at bank for quite a while unless someone decides to do the mission. Why should people get auto wanted simply by being at the bank for more than 15 seconds?

48
Implemented Suggestions / Re: Prostitute buff
« on: January 11, 2022, 01:15:53 am »
same thing applies in gta 3



I don’t think I’ve played that game since before 2010 but still cool to know! Seems reasonable to me if it is able to be implemented. Currently not really a much used class for obvious reasons.

49
Implemented Suggestions / Re: Prostitute buff
« on: January 10, 2022, 12:27:52 pm »
Better stop saying the "doesn't make sense" line brother.



Oh I see, it’s been a long time since I’ve played VC, if it’s something that’s there then sure let’s do it.. currently prostitution isn’t really a useful job but this could make it more used.

50
Rejected Suggestions / Re: Economy balance
« on: January 10, 2022, 12:45:21 am »
I believe this is planned with the release of V2, unless that’s changed

51
Implemented Suggestions / Re: Prostitute buff
« on: January 10, 2022, 12:43:43 am »
Why would a prostitute be able to heal? -1 from me personally. It doesn’t make a whole lot of sense, I agree that they should have more abilities but that one doesn’t make sense…

52
Rejected Suggestions / Re: increase the robbery payment
« on: January 10, 2022, 12:40:59 am »
There are other ways to make money that pay well, I don't think this is needed.

Can we have examples of ones that make even remotely close to bank?

Edit: I never finished my sentence lol.. edited.

53
Kill Compilations/Montages / Re: praise the lord
« on: January 08, 2022, 10:28:23 pm »
Looks good!

54
Under Consideration / Re: Jail in Dwayne Island
« on: January 03, 2022, 09:18:36 pm »
I believe that’s eventually the plan, just working on making it perfect. @ChrisAg and @Mike did a badass job on it, now just time to fix the kinks.. be patient

55
Screenshots / Re: good old days
« on: January 03, 2022, 09:17:11 pm »
nice resolution

 :-X The disrespect…

56
Rejected Suggestions / Re: increase the robbery payment
« on: January 02, 2022, 03:40:38 am »
100%. Currently the only feasible way to “make real money” is to rob the bank endlessly. There are other ways to make money that are imo harder, in fact I did Smuggler the other day and it rewarded what I consider low, despite all I had to do for it and nearly taking double the time a bank rob does.

57
Implemented Suggestions / Re: Add more spawn points for planes and helis
« on: December 31, 2021, 09:58:44 am »
its a good video  ;D

Unfortunately, he caught the pro flier at a bad moment,,

Quick upload some amazing kills.

58
Implemented Suggestions / Re: Add more spawn points for planes and helis
« on: December 31, 2021, 09:28:24 am »
Awesome, yeah planes would be great too pls uncle Mike  ::)

When I think about you flying planes, the video sm0ke uploaded comes to mind ;D

59
Rejected Suggestions / Auto Server Resart
« on: December 31, 2021, 07:39:56 am »
The main idea here is, after inactivity players homes are supposed to sell after a month. However, that isn't exactly true, it depends on a server restart. Can an automatic server restart be scripted after 30+ days? I can name a few homes that have been sitting that should have been sold a few days ago.

60
Implemented Suggestions / Re: Securicar stealing
« on: December 31, 2021, 02:14:33 am »
its even harder than bank robbing and that was the "meta" thing to do here, but it pays out way less. it needs to pay out MORE than bank can on average.

To add on to your reply here, many things need to pay closer to what bank pays. We have many missions that are useless to even do because you can make multiple times it in half the time by doing bank.

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