So in addition to my last topic where the topic is really about making a difference between ARRESTED criminal and KILLED criminal, i want this one to be about SPAWN WEAPONS. So instead of criminals losing their ammo upon dying and cops respawning with the weapons they bought, there should be SPAWN WEAPONS. The weapons and ammo u get after every death/reconnect respawn. And it should be assigned to classes.
For example: Regular cop spawns with shotgun with 150 ammo, a deagle with like 80, and uzi with like
300 ammo(weapons according to player level) and no armour. CIA spawns with deagle with a bit higher ammount of ammo, a spas shotgun with arround 150 ammo, an uzi with 300 ammo, 400 ammo ak47 and 50 armour. Than SWAT spawns with 100 armour, sawn offs with 200 bullets, uzi with 500, deagle with 200, a 50 sniper rifle and an ak or m4 with like 300 ammo. As for criminals, they would need an update, creating higher level classes like cops have, ordinary criminal>assassin>hitman (random names, can be anything else). Which would also have their criminal level requirements and each would have their spawn weapons, tho it would be kinda logical that criminals spawn with no armour, cuz they dont have an armed police station.