I would like to suggest a protection to unarmed wanted players like un-wanted players are not losing health while attacking him as a cop. Implementing this, it would save understanding the cop system as a newbie and reports for afterall.
Another thing what's on my mind is the situation who's armed and who's not. It's a bit odd to me that if you don't use your guns, then you're unarmed, which gives a big advantage to wanted players since if we attack them as they're unarmed (but actually have guns), they can easily switch to sawn-off or any kind of weapon and kill us easily. I would to combine both of this minor suggestions, if you have a gun, no matter if you use it or not YOU ARE armed, that's something what has been bothering me since the beginning. If you don't have any guns, then logically you're unarmed.
I know that we're supposed to have one suggestion per topic, but I don't really think there's a need to have a seperate topic for this simple thing.
Thank you for reading.