Hi everyone.
I thought it might be interesting to start a yearly tradition of looking back on MCNR's stats for the year. Unfortunately, I didn't code the stats in a way that makes this possible; there is no way to view stats just for a single year. I have however coded this in for next year!
For now, let's check out the stats since MCNR launched in April 2019. That's almost 4 years ago!
So, here's what's happened since April 2019:
Stat | Value |
Player accounts created | 172,000 |
Commands sent | 29.9m |
Chat sent | 18.4m |
Missions completed | 475k |
Vehicles stolen | 2.9m |
Crimes committed | 18.9m |
Wanted stars gained | 10.6m |
Stores robbed | 567k |
Banks robbed | 407k |
Players robbed | 382k |
Tickets | 514k |
Arrests | 1.3m |
Tazes | 412k |
Cuffs | 384k |
Bounties | 11k |
Biggest lotto win | $3.14m |
Deaths | 2.4m |
Suicides | 411k |
Bullets fired | 283m |
Punches thrown | 6.5m |
Fish caught | 1.1m |
Next year we'll be able to see specific stats for each year.
One thing we can look at for 2022 is player activity.
Allow me to present the players with the most hours clocked up through 2022:
Congratulations @pop_smoke
Perhaps next year and onwards I may start to give out prizes for the most active player