Author Topic: 1.4.1  (Read 7980 times)

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Offline Mike

  • MCNR Founder, Owner, and Primary Developer
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1.4.1
« on: December 04, 2019, 04:14:54 pm »
Version 1.4.1 fixes numerous bugs, some of which have been around since launch. There's also a few new things and some QoL changes and improvements.


Version 1.4.1


- New daily objective: Buy a weapon from Ammunation.
- New daily objective: Sell food to 5 players from a food truck.
- New daily objective: Complete a job event.
- New global/player stat: Total job events completed.
- Sandking and Mesa will now spawn at locations which are set to spawn 'Country' vehicles.
- Sandking and Mesa can now be purchased from low-end vehicle dealerships.
- Vans (Rumpo, Pony etc.) can now be purchased from low-end vehicle dealerships.


- The amount of candy given by the Christmas trees has been significantly reduced.
- Reduced price of vehicle repair at gas station checkpoints from $2400 to $1185.
- Moved two xmas gifts that were placed in the middle of roads causing an obstruction.
- Xmas gifts now fade in when you get close rather than instantly appearing/popping in.


- Fixed vehicle repair kit sometimes failing to repair vehicle. Player would become stuck in repair animation.
- Fixed issue with Securicar assisting guards keeping guard skin after mission completed.
- Fixed issue with Securicar mission player being unable to enter the club if it was not inside the opening times.
- Fixed issue with the Securicar mission player being unable to exit the club if it was not inside the opening times (if they entered just before it closed).
- Fixed sleigh bells sound effect cancelling out GTA radio and it never working again until relog.
- Fixed long store names having the end cut off.
- Fixed players being able to use Mechanics' services and not being charged.
- Fixed Mechanics not getting paid for providing services.
- Fixed Mechanics not getting score/XP when providing services.
- Fixed Mechanics not getting a payday.
- Fixed Mechanics 'Wait for the player to select another service' subtitle showing after no more services possible and service ended.
- Fixed weapons not working (animations working but no bullets shot) when weapon is fully depleted of ammo then ammo is purchased.
- Fixed 'Request service' list in the interaction menu calling for the next service in the list to what was selected (e.g. selecting Mechanic will call for Medic). Calling for a Mechanic was impossible because the top of the list is 'Request supply drop'.
- Removed 'Animations' from interaction menu as they are not a finished (barely even started) feature.
- Fixed players becoming uncontrollable if a vehicle was respawned as they were entering it. Mainly happened when you re-entered a mission vehicle just as the mission failed due to you leaving the vehicle for over 10 seconds.
- C-bug key press detection removed. Will now only detect time between shots being too fast.
- Fixed bug where if you had a personal vehicle active and you modified a different vehicle in a modshop, the mods would be saved to your active personal vehicle not the vehicle you are in. If the vehicle you were in was someone else's personal vehicle they wouldn't keep the mods.
- Fixed a bug where scrapping a personal vehicle does not fully remove it from your garage, rendering that garage both occupied and unoccupied at the same time.
« Last Edit: December 16, 2019, 10:09:29 am by Mike »

Offline Guardiano

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Re: Current Version - 1.4.1
« Reply #1 on: December 04, 2019, 04:37:09 pm »
Nice  :)

Offline _.please_delete

  • ℙ𝕣𝕖𝕕𝕤𝕖𝕕𝕒𝕥𝕖𝕝' ℝ𝕖𝕕 𝔸𝕣𝕞𝕪
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Re: Current Version - 1.4.1
« Reply #2 on: December 05, 2019, 09:30:16 pm »
cant wait till iam unbanned and try the xmas update!
 “We must not allow other people’s limited perceptions to define us.”