Author Topic: Team Balance  (Read 5922 times)

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Offline Prestigious

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Team Balance
« on: October 15, 2019, 08:22:37 pm »
There are times where there are too many cops on the server and I feel it is unfair for civilians - It also gets boring and causes players to leave the server (Including myself). I believe there should be an even or a 4:9 (Cop:Civ) Ratio to help keep the server balanced.

Why do I feel there should be more civilians than cops?

Cops respawn instantly (With weapons) upon death. Meanwhile... Civilians go to jail, lose weapons and cash, and has to wait for the jail time to expire. Cops also tend to work together more than the civilians do and can communicate with each other easily using the radio.
Now, let's just say there is a civilian playing solo with a car full of cops chasing him - I find that unfair to the solo player because he does not have the ability to defend himself while driving. YES, this can occur while the server is at an even ratio, but the probability of this happening is very low due to the fact that there may be more criminals in the vicinity for the cops to not have to concentrate a single player.

I'm sure doing such an adjustment to the server would increase the playtime and better the experience within the server for ALL players.

« Last Edit: October 15, 2019, 08:34:54 pm by Prestigious »

Offline RoboKill

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Re: Team Balance
« Reply #1 on: October 15, 2019, 08:53:15 pm »
Couldn't agree more with this. It's exactly what I think of what the server change it needs right now, besides it won't really affect the robbery money much as most civilians already can't rob and as soon as they try to rob they are sent to jail by the cops.

Offline codeshadow

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Re: Team Balance
« Reply #2 on: October 15, 2019, 10:57:46 pm »
Here is my opinion on this matter. This is not a team deathmatch server. So team balance is not needed. I think forcing players to choose a class when they want to play as another class is not a good idea. Forcing players to play as certain class can also make them leave the server.

Cops respawn instantly (With weapons) upon death. Meanwhile... Civilians go to jail, lose weapons and cash, and has to wait for the jail time to expire
Exactly you just explained it yourself. Then why do you think cops want to be forced to play as civilian and then loose their weapons?

Cops also tend to work together more than the civilians do and can communicate with each other easily using the radio.
Now, let's just say there is a civilian playing solo with a car full of cops chasing him - I find that unfair to the solo player because he does not have the ability to defend himself while driving.
Same thing happens to cops too. There are times when civilians tend to work together and hunt solo cops. It can be said for both sides. In difffernt time zone there can be little to no cops and then there are time zones when less civilians are online. If cops can team up then civilians can team up too.
Edit: no comment.
« Last Edit: October 16, 2019, 12:36:34 am by codeshadow »

Offline Lancerb1

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Re: Team Balance
« Reply #3 on: October 16, 2019, 02:13:52 am »
I believe the presence of army aircraft (hydra and hunter) patrolling the skies with that many cops could be another factor of the reduced civilians because they can't perform crimes without having an army aircraft swiftly taking them down.

Offline Vectorman

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Re: Team Balance
« Reply #4 on: October 16, 2019, 02:21:12 am »
As we know when the server has so many cops it's mean that they are too noob and too scare to start a robbery..but if some players need to start a robbery they have to just make a meeting at any house ..and type /w or /s before the message and no cops will hear us....we can also talk about our plan in /w .and after we will try to rob.then for my opinion no need a radio for civil

Offline Prestigious

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Re: Team Balance
« Reply #5 on: October 16, 2019, 04:43:56 am »
Quote
As we know when the server has so many cops it's mean that they are too noob and too scare to start a robbery..but if some players need to start a robbery they have to just make a meeting at any house ..and type /w or /s before the message and no cops will hear us....we can also talk about our plan in /w .and after we will try to rob.then for my opinion no need a radio for civil

The reason behind why there are so many cops is quite irrelevant to the situation... Not all players are willing to work with each other, and most definitely are going to be scared if they're overpowered by cops. It really makes no sense! I'm not going to rob a bank if there's only 3 civs trying to even rob the bank and around 10 cops online.

Going back to my OP, there shouldn't be a limit on civs, but a max amount on cops depending on how many civs are in the server.

Offline _.please_delete

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Re: Team Balance
« Reply #6 on: October 16, 2019, 10:41:54 am »
The reason behind why there are so many cops is quite irrelevant to the situation... Not all players are willing to work with each other, and most definitely are going to be scared if they're overpowered by cops. It really makes no sense! I'm not going to rob a bank if there's only 3 civs trying to even rob the bank and around 10 cops online.

Going back to my OP, there shouldn't be a limit on civs, but a max amount on cops depending on how many civs are in the server.
The reason there is alot of cops that cops are fun with alot of cops features like cuff, taze, escorting suspects, crime scenes and army vehicles. and i think everytime i see you u were a cop?  ???
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Offline Prestigious

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Re: Team Balance
« Reply #7 on: October 16, 2019, 01:27:13 pm »
Quote
The reason there is alot of cops that cops are fun with alot of cops features like cuff, taze, escorting suspects, crime scenes and army vehicles. and i think everytime i see you u were a cop?

Yes, it's fun. I did not say stop people from being a cop completely... Just have it as to where there's a queue or only allow cops after a certain amount of Civs have joined... Also, yea, probably everytime you've seen me I've been a cop. But you can look at my signature, I have 3 days of gameplay and 5 hours as a cop.  That's really just when you've seen me (Which has been recently because I'm trying to rank 10 cop). But when I do play as a cop and there are too many of us, I do switch to Civ after PM'ing a few cops to switch over with me.

Offline _.please_delete

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Re: Team Balance
« Reply #8 on: October 16, 2019, 02:53:44 pm »
well even if there is alot of cops it doesnt mean that all of them are good to catch a criminal. like kos crew when we face them like 10v1 the 10 cops lose. because those guys know how to handle a gun. and sometimes i am the only cop i clean the whole city so itsnt about the number of cops or number of criminals. its about the number of people can play  ;)
as you see only 3 cops can play here
« Last Edit: October 16, 2019, 02:56:06 pm by Samone_dastroXD1 »
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Offline RoboKill

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Re: Team Balance
« Reply #9 on: October 16, 2019, 06:09:54 pm »
well even if there is alot of cops it doesnt mean that all of them are good to catch a criminal. like kos crew when we face them like 10v1 the 10 cops lose. because those guys know how to handle a gun. and sometimes i am the only cop i clean the whole city so itsnt about the number of cops or number of criminals. its about the number of people can play  ;)

No, we do not 10v1 really..

Not everyone can play the same way or shoot good, not everyone got a gang that goes with them and can rob. But also, it's not about if you can play or not either.. Lately even with criminals teaming up and ganging robbing has been almost impossible which is making the game really boring for many people I expect as it's a loop of attempt robbery (fail to deliver bank rob 8/10 time), death with jail, waste cash on guns..

Offline Lancerb1

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Re: Team Balance
« Reply #10 on: October 16, 2019, 07:14:58 pm »
I agree with RoboKill in that not everyone teams up with other criminals, and not everyone is a gunslinger like myself. If there is no forced team balance implemented, then maybe give the small number of criminals some sort of advantage such as quick rob times, reduced radar blip and jail sentence, etc.

Offline _.please_delete

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Re: Team Balance
« Reply #11 on: October 17, 2019, 08:05:20 am »
Then dont rob if you are not ready for the action. make sure you have guns and a crew next times before you commit a crime.
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Offline Funtastic Power

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Re: Team Balance
« Reply #12 on: October 17, 2019, 02:55:20 pm »
Instead of smashing your opinion to each other, why not come with a solution? The main discussion is about player's interest of being criminal because you don't actually need a reason to be a cop also being a cop gives you alot of score boost so that's a win-win for them, and if you ask "but cops have low paycheck" yeah their cop store are cheap as fuck so that's not actually a low paycheck that's decent so what's the reason of not being a cop? Criminals at the other hand however, they are high risk but the rewards isn't equal to the risk they take. Having 50k moneybag isn't worth it if you're being chased by 2 full 4 doors vehicle with cops inside, cops also have a spawn point less than 700meters away from the bank hideout robbery which is such a fast response time, not to mention the aircraft vehicle, perhaps we need to lower the risk for criminals like decreasing the jail time (perhaps), or adding a feature to reclaim the weapons after being jailed (this is already a planned feature so bare with us).
« Last Edit: October 17, 2019, 03:00:08 pm by Funtastic Power »



Offline Vectorman

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Re: Team Balance
« Reply #13 on: October 22, 2019, 12:22:32 pm »
Its not very a problem bro..Ali-iz can proove that we rob the bank so many times when the server has 20 cops..and me and ali-iz was the only criminals.we took 84k in total from the bank..many cops in the server r noobs..and easy to.escape from them or kill them ok.if they r intelligence they wont enter to the bank..you see

Offline Sewer_Rat

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Re: Team Balance
« Reply #14 on: October 25, 2019, 09:27:24 pm »
As a mostly cop player, i agree that the criminals should be buffed, or the cops should have some nerfs, i think the cops should lose their hydras/hunters, and that they can't deal damage to targets that dealt no damage with their guns against officers in the last 5 minutes or something. This would help the balance in the server, as of right now, if i login as a cop i can easily destroy those poor souls, and they receive almost no reward for the right risks they face by doing crimes. Something needs to be done to increase the criminals odds. I see alot of rookie cops, and even rank 10 cops killing unarmed robbers, so they can win against the criminals everytime, this should be stopped.

Offline Axon44

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Re: Team Balance
« Reply #15 on: October 26, 2019, 04:25:31 am »
I think hydras/hunters should be harder to attain.

Offline M3E6

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Re: Team Balance
« Reply #16 on: October 26, 2019, 02:10:04 pm »
I think hydras/hunters should be harder to attain.

Well, the main problem with the Hydra/hunter is people with access to them go around vaporizing orange criminals with them, even if there is already other cops chasing them in ground vehicles.

There needs to be some restrictions in place when they can be used, perhaps only if there is a lot of criminals on?

Another point,

Late in the evening when I'm the only cop online facing teams of 6 to 10 criminals at once does anyone here seem to think that is fun for the cop?


Offline Axon44

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Re: Team Balance
« Reply #17 on: October 27, 2019, 02:03:41 am »
Quote
Well, the main problem with the Hydra/hunter is people with access to them go around vaporizing orange criminals with them, even if there is already other cops chasing them in ground vehicles.

There needs to be some restrictions in place when they can be used, perhaps only if there is a lot of criminals on?

Kind of red alert or something.

Offline Vectorman

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Re: Team Balance
« Reply #18 on: October 27, 2019, 02:40:17 am »
Yes i see what r you talking about. But the hydra and the hunter will help to clean the city very fast..thats the goal of the cops ok..clean the city

Offline Axon44

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Re: Team Balance
« Reply #19 on: October 27, 2019, 02:46:07 am »
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Yes i see what r you talking about. But the hydra and the hunter will help to clean the city very fast..thats the goal of the cops ok..clean the city

Maybe a Time trial. The timer lasts depending on how many players have six star? Maybe 1 player = 5 minutes? And a cooldown after the fun expires.
« Last Edit: October 27, 2019, 03:02:06 am by Axon44 »