@J0HNNY_FAT_C00K I welcome feedback from everyone, so thank you. Sometimes I make bad decisions, and I am not afraid to admit that and revert things if that's the case.
Let's break this down.....
1) Evidence tampering is now an an arrestable crime, toxic cops are now camping at evidence locker
I suggest you report these cops, as this is a clear violation of the rules.
I actually did not intend to increase the wanted level of the locker breaking. I didn't realise 'Evidence tampering' was the crime for breaking into the locker. I increased most wanted crimes' levels across the board. Some were just set stupidly to really low or really high values. There's still work to be done, clearly.
That being said, I think only 1 star for stealing your weapons back is kinda pointless, it's hardly a deterrent from doing it or legitimately paying for them back. So I'm not sure where I stand on this one. It will stay as it is for now.
2) Stores can be robbed only once per day
Per individual store, yes. There are hundreds of stores. How many stores can you possibly rob in 24 minutes? I bet not every store in the city.
3) Punching or using spray on cops to stun them is now a takedown authorized crime, even if you are unarmed, or if you use a non damaging weapon such as the spray or the extinguisher
I will sort this. Please post it in an individual topic.
4) Robberies to NPC are still a takedown authorized crime, no matter if wanted level has been increased or not, or if you are most wanted or not (this is the most absurd thing in my opinion)
Robbing any player with a weapon is a threat crime, yes. That's how it is going to stay. If you threaten to kill someone (aiming at them), the police have a duty of care to protect them.
5) Being Most wanted is a death sentence in every case, no matter what you did
Being most wanted is
supposed to be dangerous. It's kinda in the name.
6) Cops are arresting wayyy too much people since there is almost no ticketable crime.
Most crimes are serious enough that it is realistic the cops would arrest you.
These are all the current crimes:
The WLP column describes the amount of 'wanted level points' a crime gives you, corresponding to the following levels:
Level 1: 1
Level 2: 5
Level 3: 10
Level 4: 16
Level 5: 24
Level 6: 35
e.g. once you have 16 wanted level points, you become wanted level 4.
As you can see from the crime list, I have split it by the crimes that are less than 5 WLP (1-star crimes from innocent) and the rest. Almost half of crimes are ticketable.
4) Adding a THREAT status visible for the cops, above a player's nickname, based on the crimes committed in within the last 5 minutes, like the MOST WANTED status that was in the early game versions, would solve forever the killing nonthreat problem.
The labels cannot be made to not show through walls*. That's why the most wanted one was removed.
* Technically it can, however it looks awful, as it overlaps the player's nametag close up and floats a mile above the player from afar.
For the rest the update is a lot cool since now we have group chats, friendly fire disabled, favourite hideouts finally fixed, and also the summon personal vehicle command added. That's obviously something we all apprecciated a lot.
Thank you for balancing your feedback with some positive, it is appreciated.
The last 2 years I have spent making QoL improvements and fixing issues and still feel like the server is a long way away from being in a state where I am happy with it. I may never be. But I will keep striving to do so. Keep the feedback coming. The best way to get my attention is to have lots of people agree, so if you have feedback, share it with others, maybe make a petition or something? Share the topic and get people to rate it.
Final note, generally you should have only 1 suggestion per topic, however in this topic it's all kind of related so I'm fine with it.