Mike's Cops and Robbers

Community => Suggestions and Ideas => Under Consideration => Topic started by: S0beit on November 01, 2023, 02:21:47 pm

Title: DEA Briefcase 'event'
Post by: S0beit on November 01, 2023, 02:21:47 pm
Make at the end of the week (Sunday) a 'Find the DEA briefcase' event.

Same principle like the moneybag (also similar to treasure). There are 2 moneybag events and 2 treasures, per week so Sunday might be a good day.

There's already a briefcase pick up in the game and the locations can be the ones or similar to the money bags'.

Title: Re: DEA Briefcase 'event'
Post by: Mike on November 01, 2023, 02:53:58 pm
I think perhaps the moneybag event could have two variants, one being this perhaps. It would just be exactly the same..
Title: Re: DEA Briefcase 'event'
Post by: Ravager on November 01, 2023, 02:57:42 pm
mike can u do this?. Spawn briefcase with huge cash(300k i guess) but less hints like only city name not even area name  and it will spawned randomly anywhere.
Title: Re: DEA Briefcase 'event'
Post by: S0beit on November 01, 2023, 03:24:10 pm
I think perhaps the moneybag event could have two variants, one being this perhaps. It would just be exactly the same..

One of the purposes of my idea is to have something to 'find' on a different day like Sunday. :)

If I am correct:
Moneybags are currently on Wednesdays and Saturdays.
Treasures: Tuesdays and Fridays
Title: Re: DEA Briefcase 'event'
Post by: S0beit on November 01, 2023, 03:24:38 pm
mike can u do this?. Spawn briefcase with huge cash(300k i guess) but less hints like only city name not even area name  and it will spawned randomly anywhere.

300k is too OP tbh. Maybe like 60k-90k depending on the location and/or player count.
Title: Re: DEA Briefcase 'event'
Post by: Hobgoblin on December 18, 2023, 08:03:25 pm
I think perhaps the moneybag event could have two variants, one being this perhaps. It would just be exactly the same..

Briefcase event was used in dead sacnr. Just a copy if you implement this
Title: Re: DEA Briefcase 'event'
Post by: Clo on December 18, 2023, 08:51:36 pm
300k is too OP tbh. Maybe like 60k-90k depending on the location and/or player count.
i think its actually good,remember that special cargo up to 200k sometimes
also as he said it will spawn somewhere on the city without an exact loc,and u have to search the whole city,only in 1in game day,it will be pretty much hard so, i think 300k is a good amount
Title: Re: DEA Briefcase 'event'
Post by: Onizuka on January 07, 2024, 07:53:41 pm
i think its actually good,remember that special cargo up to 200k sometimes
also as he said it will spawn somewhere on the city without an exact loc,and u have to search the whole city,only in 1in game day,it will be pretty much hard so, i think 300k is a good amount
Nice idea Ardea, but imagine all players leave the active city for Briefcase <<<
Title: Re: DEA Briefcase 'event'
Post by: Clo on January 07, 2024, 09:17:09 pm
Nice idea Ardea, but imagine all players leave the active city for Briefcase <<<
who said ppl should leave the active city for briefcase ? lmfao
the briefcase event get activated before city change so,once it changes like done event end
Title: Re: DEA Briefcase 'event'
Post by: Fapfvl on January 07, 2024, 10:55:30 pm
+1