Mike's Cops and Robbers

Off Topic => Gaming => GTA San Andreas mods => Topic started by: Mike on March 25, 2020, 11:23:03 pm

Title: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: Mike on March 25, 2020, 11:23:03 pm
Introduction
There are various mods I use which make San Andreas look visually better, without affecting the atmosphere too much.
I dislike graphics mods which make the game look completely different as it just kills the vibe.

MCNR Modding Rules
Before getting started, I'd like to ensure everyone is clear on the rules regarding game mods when playing on MCNR:
https://mikescnr.com/forum/index.php/topic,20.msg11929.html#msg11929

Please do note however, any mods within this topic which are technically against the rules, I will allow as exceptions.
I'm specifically thinking of the mod that re-adds foliage in the desert/country which adds rocks etc. to the ground. These are not at all synced between players and change the game's collision. However, because I want it, I'll allow it :)



CLEO and ASI loader
To get started, you'll need CLEO and an ASI loader
https://cleo.li/
https://www.gtagarage.com/mods/show.php?id=21709



Project2DFX & SALodLights
My main mod which I could not play without is Project2DFX. This mod vastly increases the game's draw distance.
(https://mikescnr.com/images/sadd.png)
(https://mikescnr.com/images/gfx/1.png)
(https://mikescnr.com/images/gfx/2.png)
(https://mikescnr.com/images/gfx/3.png)

Downloads:
https://www.gtainside.com/en/sanandreas/mods/94069-extreme-draw-distance-for-project-2dfx
https://github.com/ThirteenAG/III.VC.SA.LimitAdjuster/releases

CONFIG:
Update LimitAdjuster config to these (right-click > Save as) - put in GTA SA folder
https://mikescnr.com/stuff/Mike/mods/III.VC.SA.LimitAdjuster.ini
https://mikescnr.com/stuff/Mike/mods/SALodLights.ini



Restore Grass, Sun, Motion Blur
These three mods bring back Grass/Foliage, the sun, and motion blur (when driving fast) from the single player game that are missing from SA-MP.

(https://i.imgur.com/pBGuWMg.jpg)
(https://mikescnr.com/images/gfx/4.png)
(https://mikescnr.com/images/gfx/5.png)
(https://mikescnr.com/images/gfx/6.png)
(https://mikescnr.com/images/gfx/7.png)

Grass: https://gamemodding.com/en/gta-san-andreas/others/68584-samp-grass.html
Sun: https://gamemodding.com/en/gta-san-andreas/cleo-scripts/69482-rabochee-solnce-v-sa-mp.html
Motion blur: https://www.gtagarage.com/mods/show.php?id=26881



SilentPatch
SilentPatch is a must-have for anyone that plays this game. It fixes various issues with the game including crashes, and improves certain game features such as adding animated vehicle parts.

https://gtaforums.com/topic/669045-silentpatch/

CONFIG:
Grab my config here (right-click > Save as) - put in GTA SA folder
https://mikescnr.com/stuff/Mike/mods/SilentPatchSA.ini

crashes.asi
crashes.asi helps stop game crashes. Does what it says on the tin pretty much...

https://github.com/Whitetigerswt/gtasa_crashfix/releases



SAMPGraphicRestore
If you use SilentPatch, your parachute texture will be bugged (no texture will show).
To fix this, and other graphical issues, you'll want SAMPGraphicRestore.

https://libertycity.net/files/gta-san-andreas/84236-samp-graphic-restore.html



HD Radar/Map/Icons
(https://mikescnr.com/stuff/Mike/mods/radar1_b.png)(https://mikescnr.com/stuff/Mike/mods/radar2_b.png)

(https://mikescnr.com/stuff/Mike/mods/map1.png)(https://mikescnr.com/stuff/Mike/mods/map2.png)

https://www.gtagarage.com/mods/show.php?id=9182
https://gtaforums.com/topic/760829-relsa-radar-icons-hq-remastered/



HD Weapon Icons
This mod makes all the HUD weapon icons much higher quality.

(https://mikescnr.com/stuff/Mike/weapons/fist_old.png)(https://mikescnr.com/stuff/Mike/weapons/fist_new.png)
(https://mikescnr.com/stuff/Mike/weapons/fist.gif)
(https://mikescnr.com/stuff/Mike/weapons/spray.gif)
(https://mikescnr.com/stuff/Mike/weapons/m4.gif)

https://www.gtagarage.com/mods/show.php?id=21062
It require a little bit of work with an IMG/TXD editor though.
At some point I may just upload my gta3.img for everyone :)



HD Fonts
This mod makes all the on-screen text much higher quality.

https://www.gtagarage.com/mods/show.php?id=20217



HD Loading Screens
https://www.gtagarage.com/mods/show.php?id=28813

Only seems to work in single-player though..



HD Sounds (Uncompressed)
Uncompressed versions of audio which sound a lot better. See topic for demo videos.

https://gtaforums.com/topic/957917-sa-uncompressed-sfx-pack/



San Andreas Ambient Sounds
This mod adds ambient sounds all over San Andreas. It really improves the immersion of the game.



https://gtaforums.com/topic/825069-san-andreas-ambient-sounds-saas/



WidescreenFix
This mod fixes widescreen resolution. It also makes the HUD smaller and scaled correctly.

https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/gtasa

Please see this topic for MCNR-specific instructions for the Widescreen Fix, so that you can adjust the MCNR hud to match:
https://mikescnr.com/forum/index.php/topic,9400.msg44844.html#msg44844

Grab my config here (right-click > Save as) - put in GTA SA folder > scripts folder
https://mikescnr.com/stuff/Mike/mods/GTASA.WidescreenFix.ini



Dwayne Island Radar
If you want Dwayne Island on your radar, @ChrisAg made a mod for it!

(https://i.imgur.com/TGOLQkO.png)

https://mikescnr.com/forum/index.php/topic,9247.msg44184.html#msg44184



Bulletholes
This mod adds bullet holes. Simple! Now you can draw dicks on walls.

(https://www.gtainside.com/downloads/images/1338115181_portada.JPG)

Download:
https://www.gtainside.com/en/sanandreas/mods/42896-bullet-hole-mod/


GInput
Adds better support for game controllers.

https://www.gtagarage.com/mods/show.php?id=24272



Smaller moon
Makes the moon look less silly.

(https://media.moddb.com/cache/images/downloads/1/22/21694/thumb_620x2000/new_moon.jpg)

https://www.moddb.com/games/grand-theft-auto-san-andreas/addons/new-smaller-moon-texture



High vehicle camera
This mod makes the camera angle higher in vehicles, like you can do in GTA V.
It makes seeing the road ahead much easier.

(https://mikescnr.com/stuff/Mike/mods/vcam.gif)

https://gamemodding.com/en/gta-san-andreas/cleo-scripts/77662-new-car-camera.html

I actually modified this to exclude planes, as it made flying under bridges etc. really difficult when the camera is elevated.
Here's my version with planes excluded (right-click > save as):
https://mikescnr.com/stuff/Mike/mods/ElevatedVehicleCamera.cs



SkyGFX

The main purpose of SkyGFX is to allow graphics from PS2, Xbox 360/PC, and mobile versions of the game to be mixed and matched.
The main reason I use it is to add better vehicle reflections. It's actually using the mobile port of the game for the 'vehicle rendering pipeline'.

(https://mikescnr.com/stuff/Mike/mods/skygfx.gif)

Download:
https://gtaforums.com/topic/750681-skygfx-ps2-xbox-and-mobile-graphics-for-pc/

CONFIG:
Grab my configs here (right-click > Save as) - put in GTA SA folder's 'scripts' subfolder
https://mikescnr.com/stuff/Mike/mods/skygfx1.ini
https://mikescnr.com/stuff/Mike/mods/skygfx2.ini
https://mikescnr.com/stuff/Mike/mods/skygfx3.ini
https://mikescnr.com/stuff/Mike/mods/skygfx4.ini

https://mikescnr.com/stuff/Mike/mods/colorcycle.dat

Those are 4 different graphics settings. skygfx1 will be loaded on game startup, and is the one I use, with the mobile game vehicle reflections. You can switch between the different graphics configs in-game with F10.



Are there any mods that you guys use that you'd recommend I could try?
I do want to possibly look at better weapon sounds and particle effects, but I don't want to change the game too much..
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: typtics on March 25, 2020, 11:53:48 pm
Thank you

EDIT : How do i put the draw distance one?
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Eero991 on March 26, 2020, 01:43:15 pm
Did everything as told but still ended up getting samp crashed, any ideas? Tried to troubleshoot the problem myself but didn't end up anywhere..

I'd really like to test out those mods
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Parzival on March 26, 2020, 02:18:14 pm
Thanks Mike! These modifications really bring a fresh look to the game!
I'll try this out..
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: typtics on March 26, 2020, 02:38:42 pm
Anyone know how do i install the draw distance one?
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Eero991 on March 26, 2020, 02:57:21 pm
Anyone know how do i install the draw distance one?

I was wondering the exact same
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 04:02:23 pm
I already have draw distance and sun mods, but draw distance and grass mod not recommended for potato pc xD.
thx for sharing btw.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 04:07:25 pm
Anyone know how do i install the draw distance one?
Open salodlights.txt
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: typtics on March 26, 2020, 04:22:31 pm
Open salodlights.txt
just put in gta sa folder?
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 04:25:03 pm
just put in gta sa folder?
yeah, put salodlights.ini to gta sa directory
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: typtics on March 26, 2020, 04:56:12 pm
yeah, put salodlights.ini to gta sa directory
Need cleo or asi?
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 07:17:17 pm
Need cleo or asi?
There is no .asi or cleo file, so no needed.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: typtics on March 26, 2020, 07:42:00 pm
There is no .asi or cleo file, so no needed.
i tested and didnt worked :/
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 08:46:01 pm
i tested and didnt worked :/
lol idk why, maybe Mike gonna help u. I'll give u another draw distance mod.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Mike on March 26, 2020, 09:03:42 pm
There is no .asi or cleo file, so no needed.
All these mods are .asi and CLEO..?
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on March 26, 2020, 09:10:56 pm
All these mods are .asi and CLEO..?
There is no .asi and cleo file in draw distance mod, just .ini
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Mike on March 27, 2020, 02:10:57 am
There’s two links for the draw distance mod that I posted.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Salem hassan on March 27, 2020, 03:37:55 am
It damaged my graphic and GTA sa
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Mike on April 03, 2020, 05:10:06 am
I just installed two more mods, to make the radar and its icons high-resolution:

(https://mikescnr.com/stuff/Mike/mods/radar1_b.png)
(https://mikescnr.com/stuff/Mike/mods/radar2_b.png)
(https://mikescnr.com/stuff/Mike/mods/map1.png)
(https://mikescnr.com/stuff/Mike/mods/map2.png)

Looks much better.

https://www.gtagarage.com/mods/show.php?id=9182
https://gtaforums.com/topic/760829-relsa-radar-icons-hq-remastered/
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Parzival on April 03, 2020, 08:11:54 am
I just installed two more mods, to make the radar and its icons high-resolution:

(https://mikescnr.com/stuff/Mike/mods/radar1_b.png)
(https://mikescnr.com/stuff/Mike/mods/radar2_b.png)
(https://mikescnr.com/stuff/Mike/mods/map1.png)
(https://mikescnr.com/stuff/Mike/mods/map2.png)

Looks much better.

https://www.gtagarage.com/mods/show.php?id=9182
https://gtaforums.com/topic/760829-relsa-radar-icons-hq-remastered/
That looks crystal clear, thanks Mike!
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: takahashi on April 03, 2020, 08:49:31 am
Nice, good job.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: iStarboi on April 03, 2020, 12:58:42 pm
Damn, it looks so clean. I might as well install it.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Mike on April 04, 2020, 02:58:47 pm
Still not quite done. The high-res radar mod made the fist weapon icon in the HUD high-res but not the other weapons, so I had to change them too and they look much better now!

(https://mikescnr.com/stuff/Mike/weapons/fist_old.png)(https://mikescnr.com/stuff/Mike/weapons/fist_new.png)

You can really tell the difference..
(https://mikescnr.com/stuff/Mike/weapons/fist.gif)
(https://mikescnr.com/stuff/Mike/weapons/spray.gif)
(https://mikescnr.com/stuff/Mike/weapons/m4.gif)

https://www.gtagarage.com/mods/show.php?id=21062
It require a little bit of work with an IMG/TXD editor though.

Also added high-res fonts for all the on-screen text you see:
https://www.gtagarage.com/mods/show.php?id=20217
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: legend on April 04, 2020, 03:26:48 pm
Highdefinition.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: sousage on April 04, 2020, 05:36:43 pm
sometimes Mike will share about timecyc, colormod n other mods for better game experience.
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Salem hassan on April 04, 2020, 08:11:30 pm
I had to delete the gta sa and download the virus because of this mod
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: GtaFreak on April 09, 2020, 03:21:56 am
Been using some of these mods for a while now

Can you believe 2dfx with max draw distance makes my samp go from 75fps down to 40fps in some places? (RTX 2080Ti)

(https://media.discordapp.net/attachments/586681252753702943/696944368807968788/unknown.png?width=996&height=560)
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Mazen on April 09, 2020, 05:24:23 am
Been using some of these mods for a while now

Can you believe 2dfx with max draw distance makes my samp go from 75fps down to 40fps in some places? (RTX 2080Ti)

(https://media.discordapp.net/attachments/586681252753702943/696944368807968788/unknown.png?width=996&height=560)

100% bottle nick
i have gtx 1050ti 2gigs cori 5 4th generation 8 gigs of ram and spike goes to 120 and in every place 90~100 fps max graphics settings dsync on 3 max distance graphics on high 1600x900x16
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: ARSHIA on June 20, 2020, 08:14:45 pm
Wonderful
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Ahsoka_Tano on February 03, 2021, 11:18:13 pm
Thanks  ;)
Got no idea how i missed this, just randomly popped up in the first list of google searching for a grass fix  ;D (yeah im one of those that search first page only sometimes)
And definitely deserves a bump
Title: Re: Make San Andreas pretty again: Sun, grass and drawdistance mods
Post by: Sasino97 on April 05, 2021, 01:01:34 am
I just removed the annoying watermark from the HD map mod
https://drive.google.com/file/d/10qOZ4gKmtB8zbe_HaIQNJCpFh-6O1HfW

(https://i.ibb.co/sy0XXj1/image.png)

-----------------
Also done the TXD replacing for the weapon HUD icons for you guys, since the mod only includes png files
https://drive.google.com/file/d/1XP1wbiLgMOs6r-2XNiXMP8euubmaXtBD/view?usp=sharing

(https://i.ibb.co/VY8mgdC/image.png)
Title: Re: Make San Andreas pretty again: Sun, grass, HD HUD and drawdistance mods
Post by: Vandalized on November 03, 2021, 01:08:28 am
Gonna test this out, thanks Mike!
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, effects and more
Post by: syairman on January 16, 2022, 03:28:14 pm
Is there anyhow to turn on the draw distance mod / toggle it?, I've installed it but seems like it doesn't make any difference.
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: Mike on March 23, 2023, 01:05:12 pm
Topic updated with new mods etc.

It now contains all mods I use! I would love any suggestions for similar mods that improve/enhance the game without really changing it from the original.
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: xgg on March 23, 2023, 04:32:30 pm
Im using some mod, which add better shadows, self shading etc.
https://gamemodding.com/en/gta-san-andreas/graphic/72478-render-hook.html
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: N I N J A on April 06, 2023, 03:30:46 pm
The mod is too cool... i liked it. and i removed that blood drops...
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: KSKSKSS on April 06, 2023, 03:50:09 pm
The mod is too cool... i liked it but i want to remove one thing... that blood drops coming on my screen when someone shoots me ... please help fast

Hello, give me a video of it and I can help you with it.
Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: KSKSKSS on April 08, 2023, 03:22:58 pm
Quote
Are there any mods that you guys use that you'd recommend I could try?
9:50 - forbidden.

(https://i.imgur.com/Usc11hj.png)

Title: Re: San Andreas Improvement Mods: Better visuals, sounds, textures, and more
Post by: KSKSKSS on April 21, 2023, 02:47:37 pm
My game's crashing for the Project2DFX, help?