Mike's Cops and Robbers
Community => Suggestions and Ideas => Implemented Suggestions => Topic started by: Vicio on February 04, 2024, 03:24:28 am
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Is not fair that some players can abuse the spawn protection while they cant be damaged, really easy to understand why there is something wrong with that mechanic.
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Absolutely necessary
Cops come into the bank and take your armour while you can't deal any dmg, that's one example.
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+103432424
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+1 this has been abusable for god knows how long
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Spawn protection is two-sided. Players are protected from receiving damage, but also prevented from dealing it.
If I were to simply deactivate both of these, people would be able to shoot another player and immediately start damaging them without them being able to even react.
So you're saying only the protection should be disabled, but not the prevention?
So basically if someone enters an interior and immediately shoots someone, they still can't do any damage, but people could damage them? But then people will complain it's unfair that player A can do damage to player B but not vice-versa...
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Spawn protection is two-sided. Players are protected from receiving damage, but also prevented from dealing it.
If I were to simply deactivate both of these, people would be able to shoot another player and immediately start damaging them without them being able to even react.
So you're saying only the protection should be disabled, but not the prevention?
So basically if someone enters an interior and immediately shoots someone, they still can't do any damage, but people could damage them? But then people will complain it's unfair that player A can do damage to player B but not vice-versa...
Mike, I am not sure the prevention works. They can always shoot me and I can't. Also, I use this to gain advantage,
I exit interiors when I see cops are near it before they can come inside so I can damage them and they cant damage me. Never knew about the fact I can't also damage them.
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Spawn protection is two-sided. Players are protected from receiving damage, but also prevented from dealing it.
If I were to simply deactivate both of these, people would be able to shoot another player and immediately start damaging them without them being able to even react.
So you're saying only the protection should be disabled, but not the prevention?
So basically if someone enters an interior and immediately shoots someone, they still can't do any damage, but people could damage them? But then people will complain it's unfair that player A can do damage to player B but not vice-versa...
if you have spawn protection you can still dealing damage not sure if is intended or is a bug but yeah, you can def still dealing damage while you are in spawn protection
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ye lol just add so u cant damage people when in spawn proc
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That's how it's supposed to work..
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That's how it's supposed to work..
Me with spawn protection can damage other people, is supose to work like that?
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That's how it's supposed to work..
Yet it doesnt?
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That's how it's supposed to work..
I understand now the intention, this is a really fair way to deal with that, but it does not work like that. Maybe something got messed up meanwhile.
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That's how it's supposed to work..
I think this has been present ever since the spawn protection feature came into existence.
https://mikescnr.com/forum/index.php/topic,8876
https://mikescnr.com/forum/index.php/topic,15953
https://mikescnr.com/forum/index.php/topic,10986
These were all denied when they were suggesting the same thing as this suggestion, and they also described what's wrong with it, yet they were all rejected and you say that's how it was supposed to work?