Mike's Cops and Robbers
Community => Bug Reports => Invalid Bugs => Topic started by: DimitRizz on May 03, 2023, 09:27:51 pm
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- What is your in-game name and account ID (if known)? [wT]Dimitar ; 223562
- What happened exactly? We have discovered a bug by shooting at each other with snipers
- What circumstances may have led to the issue? Anytime
- Has anyone else experienced the issue? No clue.
- Can you replicate the issue? Yes, by not looking at the player.
- Can you provide us with step-by-step instructions on how to reproduce the issue ourselves? When you look at him when /grff is on you don't take damage and it looks like he's shooting at himself, but when you're not looking at him you take damage even if it's on.
- If relevant, what was the time and date (GMT) of the issue? 03.05.2023 GTM +3 23:10
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Here is my pov too
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Couldn’t replicate.
DM me on discord so I can ask some questions.
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ive had this happen to me aswell, aswell as being able to damage cops while playing as a cop the same way
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Moving this to invalid bugs since I couldn't replicate this issue after multiple attempts. If it occurs somehow, I'll reopen this.
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Yeah, we couldn't replicate
Tested a lot of times.
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@Walt @SNOOP Only thing I can think of is that the bullet hit on only one player's screen and not the other.
SA-MP reports damage in two ways: OnPlayerTakeDamage and OnPlayerGiveDamage. They are generally both triggered when someone is shot. However, I do wonder what would happen if the bullet only hit for the shooter, or only for the victim.
I'm not sure of the best way to test this. Maybe /lag on the test server?
I'm moving this out of invalid bugs because it's clearly a valid bug, there's literally video evidence......
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I have also experienced similar, but as cops. Whilst on duty a cop was shooting me with a sniper whilst I was looking away, and eventually started taking damage until I died. We tried to reproduce it but it didn't work, really strange.
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I have tried to replicate this bug so many times a lot of times since this day
@Walt @SNOOP Only thing I can think of is that the bullet hit on only one player's screen and not the other.
SA-MP reports damage in two ways: OnPlayerTakeDamage and OnPlayerGiveDamage. They are generally both triggered when someone is shot. However, I do wonder what would happen if the bullet only hit for the shooter, or only for the victim.
I'm not sure of the best way to test this. Maybe /lag on the test server?
I'm moving this out of invalid bugs because it's clearly a valid bug, there's literally video evidence......
I have tried it with a lot of Testers and other peoples too even today me, @Ardealul , @Jay_Dee and @nova tried replicating it and it didn't occur even for a 1 milisecond so i'll move this to invalid bugs if this bug happens again feel free to post another topic with video evidence. Ardealul will post a video soon.
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Sorry but in different sessions of testing i tried for like 6h myself and with the help of others replicating this. We made a quick video i guess... We don't know why this is happening and only to some people and only in some moments, maybe it's lag, i don't know. We will need a developer to look into this.
We tried if the friends feature is causing this, no, we tried distance, no, we tried nades, we tried to literary do exactly as in the videos you guys gave us. Nothing.