Official > Updates and Changelogs
1.0.1
(1/1)
Mike:
- Changed the 'n' in the server name to 'and'.
- Reduced the score awarded for some achievements.
- /wave now shows '/me waves at [playername]'.
- /wave now works from a vehicle to show /me message.
- Bank transaction history now shows balance after each transaction.
- Fixed some issues with the bank robbery not failing or resetting properly sometimes.
- After successfully delivering the bank robbery cash bag, the player is no longer made innocent and retains their wanted level.
- Fixed an issue where a dying player could pick up a bank robbery cash bag.
- Fixed bank robbery dye pack countdown timer not updating on mission panel display.
- Added 'Player name/blip colors' info to /help.
- Added /blips /playercolo(u)rs /pc to see previously mentioned help topic.
- Slightly reduced damage for many weapons.
- Headshots are no longer instant kill at close range apart from with a sniper or country rifle. Headshots are now a 1.5x multiplier.
- Decathlon minimum players changed from 1 to 2 (was set to 1 for testing).
- Fixed issue with Valet mission NPC on-foot segment not playing.
- Disabled property value reduction after robbery fees unpaid as it could cause properties to go into a negative value.
- Fixed issue where players were not put into the emptiess jail cell.
- Added attempt to fix civilians being able to see police crime response checkpoints.
- Crime history and crime response checkpoints now deleted/reset on city change.
- Player GPS routes now cleared on city change.
- /bug now shows admins a message of what was reported to combat abuse.
- Police officers' ability to release prisoners on parole is now restricted to every 48 minutes (two in-game days).
- Fixed incorrect pricing calculation at hospitals. It should be that the lower your health the more it costs but this was opposite.
- Fixed issue where password change confirmation was case insensitive.
- Fixed issue where if CPR was cancelled (player died/quit etc.) animations continued.
- Updated /rules to give them numbers to more easily reference them.
- Offered and active job events are now cancelled if a player changes job or goes off duty.
- Fixed issue where subtitle text could persist after being released from jail.
- Cop bonus for chasing suspects is no longer able to be abused. It will not count if either player is paused or stationary, or if the players are in the same vehicle.
- Disabled vehicle locking for tractor and BJ injection (no doors).
- Fixed server crash caused by invalid (null) animation applied.
ADMIN
- /takecash now logs to player transactions.
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