Author Topic: 1.5.6  (Read 1414 times)

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Offline Mike

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1.5.6
« on: March 26, 2020, 05:33:58 am »

Version 1.5.6

This version finally enabled Discord integration!




All messages sent in-game will be echoed to the #server-echo channel. Quote messages (prefixed with > and a space) in the #server-echo channel will be echoed in-game.



Don’t forget to check out the changelog for 1.5.5 which was released earlier today:

http://mikescnr.com/forum/index.php/topic,2520.msg9837.html#msg9837

There's also a hidden admin echoing channel so staff can keep an eye on the server without even being on it!
« Last Edit: March 31, 2020, 09:20:30 pm by Mike »
View trailers here.


Offline Mike

  • Server Owner
  • *
  • Posts: 3668
  • Country: gb
  • Respect: +413/-69
  • Gender: Male
    • View Profile
  • MCNR name: Mike
  • Discord name: mp2
Current Version - 1.5.6 R1
« Reply #1 on: March 26, 2020, 09:32:59 pm »
Revision 1
- Fixed issues with high FPS detection.

Improvements to Discord integration:
- Added facilities for admins including restarting the server remotely.
- Added echo channel for beta testers.
- Added emphasis to some messages to make them stand out including the join/leave message and the death messages.
- Death messages now show more detail. For example 'Mike killed James with a Vehicle' will now show the vehicle name just like in-game. Will also show headshot/drive-by descriptor.
- Players that are silent-kicked no longer show a leave message.
- Fixed markdown not being escaped. Players with underscores in their names were intefering with Discord's use of underscores to make text italic.
- Fixed member @mentions sometimes not showing up correctly in-game if the member didn't have a nickname set.
- Added Discord commands: /plist and /citychange.
- Messages echoed to in-game can now be split onto two lines if two long.
- Added echo message when a player logs in in-game. Will alsos show in-game (you can't talk to players until they login).
« Last Edit: March 26, 2020, 09:35:14 pm by Mike »
View trailers here.