Author Topic: 1.4.3  (Read 1317 times)

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Offline Mike

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1.4.3
« on: January 01, 2020, 02:58:47 pm »

Version 1.4.3

The 2019 MCNR Christmas event has concluded. We hope you enjoyed this festive-themed event! Wishing everyone a happy new year. Check out /xmas in-game for the final candy cane leaderboard. Cash prizes have been awarded to the players with the top 100 candy canes.



We have some great plans for 2020 so stay tuned on the forums!


- Added help topics in /help for chat quick strings and color embedding.
- Added /chatcolors for info on donator embedded chat colors feature.
- When players holding a bank robbery bag are shot or punched they will now drop some of the money from the bag.


- Property owners can no longer eject cops from their property if there is a wanted suspect in the property.
- House entry subtitle text now says 'Wanted inside' not 'forced entry' as it's not always necessarily a robbery.
- Reduced extremely long draw-distance of vehicle export checkpoint which could interfere with others nearby.
- If a wanted suspect quits (quit to avoid arrest), the cop credited with the arrest is either the officer that cuffed them (if applicable) or if they aren't cuffed the nearest cop. Previously it was a random nearby cop (with the lowest player ID).
- Added www.mikescnr.com/banned link into 'You are banned' dialog box for easier ban appealing.
- 'Forum invovlement popup' is now shown in city transition.
- Dialog title/caption color changed from orange to purple (was orange for Halloween).


- Fixed an issue where changing a stolen vehicle's licence plate would cause the vehicles to disappear and be lost.
- Fixed 'Player interaction menu closed (player left)' message showing if you open the player interaction menu then close it then the player quits.
- Fixes vehicles radios becoming broken after Xmas event jingle bells audio stream was played (bit late now oh well).
- Fixed a long-standing issue where a GPS route (arrow on road, yellow dots on map) could become permanant and unable to be cleared for a specific player ID if a player leaves the server in the fraction of a second it takes to recalculate an active route.
- Fixed a long-standing issue where the hideout checkpoint for bank/house robberies could persist after a player left the server, meaning the next player to join with that same ID would have a 'ghost' checkpoint. Entering said checkpoint would do nothing, sometimes causing house/bank robberies unable to be completed as only the closest checkpoint can be shown.
- Fixed issue where the Emperor could not be modded at a mod garage as the anti-cheat would kick the player for invalid vehicle mods.

Happy new year! See you in-game.
« Last Edit: January 01, 2020, 08:22:18 pm by Mike »
View trailers here.