Official > Updates and Changelogs
1.14.12
(1/1)
Mike:
Version 1.14.12
I did previously say I wanted to focus only on 1.15, which for those of you that don't know, will be the next major update for MCNR.
However, a few things needed fixing/addressing, and I worked in a few other minor additions and improvements.
I hope this small update will tide you all over until 1.15 is ready (which is going to be a while).
There will probably be a couple of smaller updates before then, as I now realise having no updates whatsoever sucks.
- Added /jv command to quickly request a job vehicle without nagivating through the interaction menu.
- You can now pay another player's bail and get them out of jail.
- Securicar guards can now request police backup with /backup (/bk).
- You can now use /popup (/p) to close the current on-screen information popup.
Note that doing this frequently or habitually will likely lead to you missing an important message.
- Picking up cash dropped by the Securicar is now a crime.
- All players will now hear a notification when receiving PMs.
- This was previously only audible for players with the audio plugin.
- The existing /setting to toggle @mention sounds will affect this also.
- Selecting an achievement (/achievement) will now show the reward for completing it.
- Vending machines are now in the GPS. Simply use '/gps vending' or '/gps vend' or select from the /gps menu.
- Added /kills /deaths /kd to view your recent kill/death log.
- Police roadblock objects can no longer be placed near interior entrances.
- /picklotto and /lottopick have been removed, and the /lotto command will now do everything.
- Typing just '/lotto' will show help. It will also now show your selected number, if you've selected one.
- [DONATORS ONLY] Typing '/lotto list' will show a list of available numbers.
- [DONATORS ONLY] Typing '/lotto [number]' will pick your number.
- Train tickets are now voided if the player becomes wanted.
- /cooldown (reset mission cooldown timers) has been removed.
- Mission cooldown timer list (/cooldown) is now formatted in a dialog for easier viewing (was in chat).
- Player robbery (/rob) is now a separate crime and logs correctly for both players in the action log (/actions).
- If a player quits with a lottery number selected, the ticket cost will now be refunded.
- Players will now be given less cash for re-watching the intro tutorial ($1000 instead of $5000).
- Cops must be on duty for 5 minutes before they can parole a player from jail.
This is to prevent players going on duty just to do this.
- /thinfo now redirects to /treasurehunt. Previosuly it only showed debug information.
- Vehicle licence plates can no longer be changed on mission vehicles.
- When a player puts a property up for sale, the price is now shown to everyone in chat.
- When a player cancels a property sale, this is now shown for all in chat.
- Bullet damage against vehicles increased by 50%.
- Reduced the intensity of bicycles spinning when shot.
- Fixed player cash being reduced by the server (lowered client cash correction) when players are desynced or laggy.
- Fixed donators being able to select 0 as lotto number with '/picklotto 0'.
- Measures such as 'you cannot enter/exit an interior again so soon' and while damaged are now applied the PD doors.
- Fixed tow truck driver unable to deliver vehicle if they have a passenger.
- /rpv will no longer despawn your vehicle instantly (5 second delay) as it allows players to bypass the 'bail out' animation.
- Fixed quit to avoid being triggered on city change leading to players being put in jail for no reason.
Thanks for reading, we hope you enjoy this update!
Huge thanks as always to the beta testers and admins which help keep MCNR running. Have fun everyone!
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