Author Topic: Ammunation target bug  (Read 3206 times)

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Offline PARTH

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Ammunation target bug
« on: August 13, 2019, 01:09:44 pm »
Name-PARTH
I was just improving my weapons skills I was doing it with silenced pistol and when I finished my second target though it was finished but still it was going on I tried shooting near the target but  it was still going on and the activity failed. Try it with any weapon to encounter it it is a rare case I guess.it happened to me 3to 4 times. i was not able to record a video sorry it happened to a player while i was waiting outside for my turn

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« Last Edit: August 13, 2019, 01:21:14 pm by PARTH »

Offline Mike

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Re: Ammunation target bug
« Reply #1 on: August 13, 2019, 01:55:25 pm »
I tested this multiple times with silenced pistol and also with other weapons and never experiened this.

It would be extremely useful to see a video of this happening, as I can't do anything about it from a screenshot and an inability to reproduce it.

This bug happened before, and I fixed it, and it can't be the same cause. If this is a new issue I have to investigate it but I can't do that if I can't reproduce it.

EDIT:
- Did this happen today?
- Do you have any mods - anything at all?
« Last Edit: August 13, 2019, 01:58:46 pm by Mike »
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Offline PARTH

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Re: Ammunation target bug
« Reply #2 on: August 13, 2019, 05:42:54 pm »
Yes it happened today and I have no mods at all I will try to make a video of it

Offline Mike

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Re: Ammunation target bug
« Reply #3 on: August 17, 2019, 02:51:12 pm »
Unfortunately this cannot be fixed. At least it's rare. It's a bug in SA-MP and there's absolutely nothing I can do to fix it.
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Offline _.please_delete

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Re: Ammunation target bug
« Reply #4 on: September 23, 2019, 01:56:02 pm »
This bug happend to me too. u can notice the remaining targets up from where the targets come from. u will also notice when the target comes down there will be some missing targets. it wont be the full statue we shoot at. it doesnt have a relationship with silenced pistol. it happens with any gun..
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Offline _.please_delete

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Re: Ammunation target bug
« Reply #5 on: September 23, 2019, 01:58:32 pm »
Unfortunately this cannot be fixed. At least it's rare. It's a bug in SA-MP and there's absolutely nothing I can do to fix it.
this isnt a bug in sa-mp its in this server because other servers doesnt have this bug. only this server some of the targets get stuck up from where the target come from.. and u will stay in the practice area forever unless u exit the training by leaving the shooting area
« Last Edit: September 23, 2019, 02:00:35 pm by Samone_dastroXD1 »
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Offline Mike

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Re: Ammunation target bug
« Reply #6 on: September 23, 2019, 06:00:57 pm »
this isnt a bug in sa-mp its in this server because other servers doesnt have this bug. only this server some of the targets get stuck up from where the target come from.. and u will stay in the practice area forever unless u exit the training by leaving the shooting area
That is not true. I have seen a video of someone showing me this bug when it happens. When he shoots the target, two sections of the target are destroyed on his game, but the server can only detect one at a time, so the second one wasn't detected. How do you know parts of the target are stuck above the ceiling if you can't see up there? The frame is one object, the target parts are other objects which are attached to the frame so when you move the frame they all move together.
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Offline _.please_delete

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Re: Ammunation target bug
« Reply #7 on: January 23, 2020, 11:33:01 pm »
That is not true. I have seen a video of someone showing me this bug when it happens. When he shoots the target, two sections of the target are destroyed on his game, but the server can only detect one at a time, so the second one wasn't detected. How do you know parts of the target are stuck above the ceiling if you can't see up there? The frame is one object, the target parts are other objects which are attached to the frame so when you move the frame they all move together.

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Offline Mike

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Re: Ammunation target bug
« Reply #8 on: January 24, 2020, 09:19:26 pm »
This should be fixed in the next update.
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