Author Topic: Some rules are missing + Small Suggestion  (Read 1577 times)

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Offline Uncle Mega

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Some rules are missing + Small Suggestion
« on: May 12, 2019, 05:08:47 pm »
In order to make CNR more stable, I thought on some rules that we can add:
1) Don't heal in combat
2) Attack police only if they chase or attempt to kill/arrest you.

More rules will be added soon.

Small Suggestion: Players kill each other in prison, please disable player damage in prison.

Offline GtaFreak

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Re: Some rules are missing + Small Suggestion
« Reply #1 on: May 13, 2019, 03:29:30 am »
seen a lot of cop hunting as of lately which i am against.

about healing in combat, do you mean running away to heal and then coming back to fight? cause i see nothing wrong with that

Offline Mike

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Re: Some rules are missing + Small Suggestion
« Reply #2 on: May 13, 2019, 10:27:16 pm »
Healing in combat can be scripted. Good idea.
As for your second rule suggestion this falls under no deathmatching  or random killing.
View trailers here.


Offline Mike

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Re: Some rules are missing + Small Suggestion
« Reply #3 on: June 04, 2019, 07:33:55 pm »
I've made it so players can't access checkpoint menus for 10 seconds when they are attacked or they attack another player and also made it so you cannot heal from a medic or food etc. when attacked within 30 seconds.

I've added a /dm command that describes in more depth what death matching is and what is not tolerated. It is mentioned in /rules.
View trailers here.